Duelyst Wiki
Register
Advertisement

AbyssianCrestWallpaper

Description[ | ]

As Abyssian, you excel at removing big threats and can generate many small Minions, while also having great late game threats. Deathwatch can power up your Minions, deal damage while healing you, or generate Wraithlings. Wraithlings are 1/1 tokens that can be used as sacrifices for powerful spells and cause more deaths on the battlefield to fuel Deathwatch effects. You can also create Shadow Creep, which deal damage to the opponent if they are standing on that tile by the end of your turn, along with many ways that you can grow plenty of it, and many spells that can affect enemies or allies on the shadow creep. And lastly, you boast a wide range of removal spells. Although you are high on damage and battlefield control, your creatures are not very efficient.

Lore information[ | ]

The Abyssian Host is a weird humanoid offshoot coming from reptiles instead of mammals, living in deep underground caves, aggressive and obsessed with becoming the apex life form on Mythron. In this species, the males and females follow very different paths of physical evolution and behavior. For more information, see Lore.

Strengths[ | ]

  • Your battlefield advantages can be quickly converted into damage with Deathwatch.
  • Numerous damage spells allow you to be play very agressively.
  • You possess many different forms of Minion removal.
  • Moderate amounts of "vampire" healing that damages your opponent.
  • You can use a variety of different deck archetypes and strategies.
  • Shadow Creep threatens enemies from stepping on it, allowing for battle field control.

Weaknesses[ | ]

  • Difficult to come back after you have no more Minions on the battlefield.
  • Your removal is expensive, requiring a sacrifice of your own Minions or a lot of Mana.
  • Your Minions are not very efficient and rely on Deathwatch to gain effectiveness.
  • Difficulty against Dispel; your Deathwatch and Shadow Creep are both Dispellable.
  • Low cost creatures that fuel Deathwatch are very frail and survive mainly by outnumbering your opponents, causing Area of Effect damage to be highly effective against you.
For a more in-depth look, check out Guides and Decks created by the community!

Generals[ | ]





Card Name Rarity Type Attack Health Ability Set


Cassyva Soulreaper

Cassyva Soulreaper



Basic

General 2 25 Bloodbound Spell: Deal 1 damage to a minion. If it dies this turn, the space turns into Shadow Creep.


Spirit orb
Core


Lilithe Blightchaser

Lilithe Blightchaser



Basic

General 2 25 Bloodbound Spell: Summon 2 Wraithlings nearby your General.


Spirit orb
Core


Maehv Skinsolder

Maehv Skinsolder



Basic

General 2 25 Bloodbound Spell: Destroy a friendly minion to summon a 4/4 Husk nearby. Deal 2 damage to your General.


Spirit orb
Core


Minions[ | ]





Card Name Rarity Race Cost Attack Health Ability Set


Abyssal Crawler

Abyssal Crawler



Basic

Minion 1 2 1 At the end of your turn, turn a nearby space into Shadow Creep.


Spirit orb
Core


Abyssal Juggernaut

Abyssal Juggernaut



Crarity
Common

Minion 4 3 3 This minion has +1/+1 for each friendly Shadow Creep.


Spirit orb
Core


Abyssal Tormentor

Abyssal Tormentor



Lrarity
Legendary

Minion 6 6 6 Provoke
Your Shadow Creep deals damage equal to the number of friendly Shadow Creep.


Trials of Mythron orb
Trials of Mythron


Arcane Devourer

Arcane Devourer



Erarity
Epic

Minion 7 8 4 Opening Gambit: The next minion you summon this turn costs 1.


Shimzar orb
Denizens of Shim'Zar


Black Solus

Black Solus



Erarity
Epic

Minion 5 4 7 When you summon a Wraithling, this minion gains +2 Attack.


Spirit orb
Core


Blood Baronette

Blood Baronette



Rrarity
Rare

Minion 3 3 3 Opening Gambit: Double a nearby Wraithling's Attack and Health.


Shimzar orb
Denizens of Shim'Zar


Blood Siren

Blood Siren



Crarity
Common

Minion 2 3 2 Opening Gambit: Give a nearby enemy -2 attack this turn.


Spirit orb
Core


Bloodtide Priestess

Bloodtide Priestess



Rrarity
Rare

Minion 4 3 3 Deathwatch: Summon a Wraithling on a random nearby space.


Spirit orb
Core


Bonecrusher

Bonecrusher



Crarity
Common

Minion 3 0 3 Intensify: This minion gains +5 Attack.


Trials of Mythron orb
Trials of Mythron


Bound Tormentor

Bound Tormentor



Crarity
Common

Minion 3 2 3 Sentinel: Minion summoned.
Put a copy of the minion that transformed this into your action bar. It costs 2 less.


Prophecy orb
Unearthed Prophecy


Cacophynos

Cacophynos



Crarity
Common

Minion 4 6 3 Dying Wish: Destroy a random nearby enemy minion.


Immortal Vanguard
Immortal Vanguard


Carrion Collector

Carrion Collector



Erarity
Epic

Minion 2 1 1 Dying Wish: Lower the cost of all minions with Dying Wish in your deck and action bar by 1.


Trials of Mythron orb
Trials of Mythron


Chittering Tiller

Chittering Tiller



Crarity
Common

Minion 3 4 3 Frenzy
Opening Gambit: Teleport the enemy General one space forward.


Trials of Mythron orb
Trials of Mythron


Darkspine Elemental

Darkspine Elemental



Rrarity
Rare

Minion 2 1 4 Double the damage dealt by friendly Shadow Creep.


Spirit orb
Core


Death Knell

Death Knell



Lrarity
Legendary

Arcanyst 8 6 6 Opening Gambit: Summon all friendly non-token Arcanysts destroyed this game nearby.


Ancient bonds orb
Ancient Bonds


Deepfire Devourer

Deepfire Devourer



Crarity
Common

Minion 4 4 4 Frenzy
Opening Gambit: Destroy friendly minions around it and gain +2/+2 for each minion.


Spirit orb
Core


Desolator

Desolator



Lrarity
Legendary

Minion 4 2 1 Opening Gambit: Steal 2 Health from the enemy General.
Dying Wish: Return Desolator to your action bar.


Prophecy orb
Unearthed Prophecy


Furiosa

Furiosa



Crarity
Common

Minion 1 1 2 Blood Surge: Friendly Wraithlings gain +1/+1.


Ancient bonds orb
Ancient Bonds


Gate to the Undervault

Gate to the Undervault



Lrarity
Legendary

Structure 4 0 0 Build: (3).
Invulnerable
Deathwatch: Summon a random Demon nearby.


Immortal Vanguard
Immortal Vanguard


Gibbet

Gibbet



Rrarity
Rare

Minion 2 1 2 Whenever this attacks an enemy minion, destroy that minion and summon a Gibbet on that space.


Trials of Mythron orb
Trials of Mythron


Gloomchaser

Gloomchaser



Basic

Minion 2 2 2 Opening Gambit: Summon a 1/1 Wraithling in a random nearby space.


Spirit orb
Core


Gor

Gor



Crarity
Common

Battle Pet 2 1 1 Dying Wish: Re-summon this minion in a random corner.


Shimzar orb
Denizens of Shim'Zar


Grandmaster Variax

Grandmaster Variax



Lrarity
Legendary

Minion 8 8 8 Opening Gambit: Your Bloodbound Spell costs 3 and is now AWESOME.


Spirit orb
Core


Hexclaw

Hexclaw



Lrarity
Legendary

Minion 5 7 2 Dying Wish: The enemy General gains, "At the start of your turn, take 1 damage."


Trials of Mythron orb
Trials of Mythron


Horror Burster

Horror Burster



Rrarity
Rare

Minion 3 4 1 Dying Wish: Transform a random friendly minion into a 6/6 Horror.


Ancient bonds orb
Ancient Bonds


Klaxon

Klaxon



Lrarity
Legendary

Minion 6 6 6 Provoke
Dying Wish: Turn six random spaces into Shadow Creep.


Shimzar orb
Denizens of Shim'Zar


Moonrider

Moonrider



Erarity
Epic

Minion 6 6 6 Blood Surge: Summon a 4/4 Fiend on a nearby space.


Immortal Vanguard
Immortal Vanguard


Nekomata

Nekomata



Erarity
Epic

Minion 4 4 2 Dying Wish: Draw two minions with Dying Wish from your deck.


Prophecy orb
Unearthed Prophecy


Night Fiend

Night Fiend



Crarity
Common

Minion 5 4 4 Opening Gambit: Deal 2 damage to each enemy on or near friendly Shadow Creep.


Shimzar orb
Denizens of Shim'Zar


Nightmare Operant

Nightmare Operant



Rrarity
Rare

Mech 2 3 2 Dying Wish: Shuffle a MECHAZ0R into your deck.


Immortal Vanguard
Immortal Vanguard


Nightshroud

Nightshroud



Crarity
Common

Arcanyst 4 5 1 Bond: Your General steals 1 Health from the enemy General for each other friendly Arcanyst.


Ancient bonds orb
Ancient Bonds


Nightsorrow Assassin

Nightsorrow Assassin



Crarity
Common

Minion 3 2 1 Opening Gambit: Destroy a nearby enemy minion with 2 or less attack.


Spirit orb
Core


Nocturne

Nocturne



Erarity
Epic

Arcanyst 2 2 2 Whenever you make Shadow Creep or a Wraithling, instead make both.


Ancient bonds orb
Ancient Bonds


Ooz

Ooz



Rrarity
Rare

Battle Pet 2 3 3 Whenever this minion takes damage, turn a space occupied by an enemy into Shadow Creep.


Shimzar orb
Denizens of Shim'Zar


Phantasm

Phantasm



Crarity
Common

Minion 2 3 2 Whenever your opponent summons a minion, give a minion in your action bar +1 Attack.


Prophecy orb
Unearthed Prophecy


Reaper of the Nine Moons

Reaper of the Nine Moons



Erarity
Epic

Minion 5 5 3 Flying
Dying Wish: Summon a random minion from the opponent's deck on this space.


Spirit orb
Core


Shadow Sister Kelaino

Shadow Sister Kelaino



Lrarity
Legendary

Minion 4 3 3 Whenever an enemy takes damage, restore 1 Health to your General.


Spirit orb
Core


Shadow Watcher

Shadow Watcher



Basic

Minion 3 2 2 Deathwatch: Gains +1/+1.


Spirit orb
Core


Shadowdancer

Shadowdancer



Rrarity
Rare

Minion 5 4 4 Deathwatch: Deal 1 damage to the enemy General, and restore 1 Health to your General.


Spirit orb
Core


Skullprophet

Skullprophet



Rrarity
Rare

Minion 3 2 4 Sentinel: General attacks.
The enemy General has -1 Attack.


Prophecy orb
Unearthed Prophecy


Spectral Revenant

Spectral Revenant



Lrarity
Legendary

Minion 8 6 6 Rush
Whenever this damages an enemy minion, deal 4 damage to the enemy General.


Spirit orb
Core


Stygian Observer

Stygian Observer



Lrarity
Legendary

Minion 7 7 7 Deathwatch: Give minions in your action bar +2/+2.


Immortal Vanguard
Immortal Vanguard


Underlord Xor'Xuul

Underlord Xor'Xuul



Mrarity
Mythron

Minion 6 6 1 Trial: Cast 6 spells that destroy a friendly minion.
Destiny: Whenever a friendly minion dies, re-summon it on a random space.


Trials of Mythron orb
Trials of Mythron


Void Talon

Void Talon



Crarity
Common

Minion 3 6 1 Build: (1).


Immortal Vanguard
Immortal Vanguard


Vorpal Reaver

Vorpal Reaver



Lrarity
Legendary

Minion 6 6 6 Celerity
Dying Wish: Summon six Wraithlings on random spaces.


Spirit orb
Core


Xerroloth

Xerroloth



Rrarity
Rare

Minion 3 3 2 Sentinel: Spell cast.
Whenever your opponent casts a spell, put a 4/4 Fiend into your action bar.


Prophecy orb
Unearthed Prophecy


Spells[ | ]





Card Name Rarity Type Cost Ability Set


Abhorrent Unbirth

Abhorrent Unbirth



Erarity
Epic

Spell 3 Destroy all friendly minions to summon a 1/1 Abomination that gains their Attack, Health, and keywords.


Immortal Vanguard
Immortal Vanguard


Aphotic Drain

Aphotic Drain



Crarity
Common

Spell 1 Destroy a friendly minion to restore 5 Health to your General.


Ancient bonds orb
Ancient Bonds


Betrayal

Betrayal



Erarity
Epic

Spell 6 Enemy minions nearby their General attack their General.


Immortal Vanguard
Immortal Vanguard


Blood Echoes

Blood Echoes



Crarity
Common

Spell 3 Destroy all friendly minions and resummon them on random spaces at end of turn.


Ancient bonds orb
Ancient Bonds


Breath Of The Unborn

Breath Of The Unborn



Crarity
Common

Spell 4 Deal 2 damage to all enemy minions. Fully heal all friendly minions.


Spirit orb
Core


Choking Tendrils

Choking Tendrils



Crarity
Common

Spell 2 Destroy an enemy minion on friendly Shadow Creep.


Prophecy orb
Unearthed Prophecy


Consuming Rebirth

Consuming Rebirth



Erarity
Epic

Spell 2 Destroy a friendly minion. At the end of your turn, re-summon it on the same space and give it +1/+1.


Spirit orb
Core


Corporeal Cadence

Corporeal Cadence



Erarity
Epic

Spell 5 Destroy a friendly minion to deal its Attack to the enemy General.


Prophecy orb
Unearthed Prophecy


Daemonic Lure

Daemonic Lure



Basic

Spell 2 Deal 1 damage to an enemy minion and teleport it anywhere.


Spirit orb
Core


Dark Seed

Dark Seed



Rrarity
Rare

Spell 4 Deal 1 damage to the enemy General for each card in the opponent's action bar.


Spirit orb
Core


Dark Transformation

Dark Transformation



Basic

Spell 5 Destroy an enemy minion and summon a 1/1 Wraithling on that space.


Spirit orb
Core


Darkfire Sacrifice

Darkfire Sacrifice



Rrarity
Rare

Spell 0 Destroy a friendly minion. Your next minion costs 2 less.


Spirit orb
Core


Deathfire Crescendo

Deathfire Crescendo



Lrarity
Legendary

Spell 3 Give a friendly minion, "Deathwatch: Gains +2/+2."


Spirit orb
Core


Deathmark

Deathmark



Rrarity
Rare

Spell 2 Deal 1 damage to an enemy minion. After it is attacked this turn, destroy it.


Immortal Vanguard
Immortal Vanguard


Demonic Conversion

Demonic Conversion



Crarity
Common

Spell 1 Draw a minion from your opponent's deck. It gains +1/+1.


Trials of Mythron orb
Trials of Mythron


Doom

Doom



Lrarity
Legendary

Spell 9 The enemy General is DOOMED and will die after three turns.


Prophecy orb
Unearthed Prophecy


Echoing Shriek

Echoing Shriek



Erarity
Epic

Spell 2 Transform ALL minions that cost 2 or less into 1/1 Wraithlings.


Shimzar orb
Denizens of Shim'Zar


Grasp of Agony

Grasp of Agony



Crarity
Common

Spell 1 Choose an enemy minion. When it dies, it deals 3 damage to enemies around it.


Spirit orb
Core


Horrific Visage

Horrific Visage



Crarity
Common

Spell 3 Give all enemy minions -4 Attack until your next turn.


Immortal Vanguard
Immortal Vanguard


Infest

Infest



Lrarity
Legendary

Spell 3 Choose an enemy minion. When it dies, give this effect to all nearby enemy minions and deal 2 damage to the enemy General.


Immortal Vanguard
Immortal Vanguard


Inkhorn Gaze

Inkhorn Gaze



Crarity
Common

Spell 2 Deal 2 damage to a minion. If it dies this turn, put a random Battle Pet into your action bar.


Shimzar orb
Denizens of Shim'Zar


Inkling Surge

Inkling Surge



Crarity
Common

Spell 1 Summon a 1/1 Wraithling. If you have another Wraithling, draw a card.


Prophecy orb
Unearthed Prophecy


Lurking Fear

Lurking Fear



Erarity
Epic

Spell 2 Lower the cost of all minions with Dying Wish in your action bar and deck by 1.


Shimzar orb
Denizens of Shim'Zar


Munch

Munch



Rrarity
Rare

Spell 3 Steal Health from an enemy minion for each friendly Shadow Creep (but not more than its Health).


Trials of Mythron orb
Trials of Mythron


Necrotic Sphere

Necrotic Sphere



Erarity
Epic

Spell 6 Destroy ALL minions nearby your General and summon Wraithlings in their place.


Ancient bonds orb
Ancient Bonds


Nether Summoning

Nether Summoning



Lrarity
Legendary

Spell 5 Summon 2 non-token minions destroyed since the end of your last turn nearby.


Spirit orb
Core


Nethermeld

Nethermeld



Erarity
Epic

Spell 1 Teleport ANY minion to friendly Shadow Creep.


Prophecy orb
Unearthed Prophecy


Obliterate

Obliterate



Lrarity
Legendary

Spell 8 Destroy all friendly Shadow Creep to deal that much damage to all enemies.


Shimzar orb
Denizens of Shim'Zar


Painful Pluck

Painful Pluck



Crarity
Common

Spell 1 Intensify: Turn 1 random space into Shadow Creep, prioritizing spaces under enemy minions.


Trials of Mythron orb
Trials of Mythron


Punish

Punish



Rrarity
Rare

Spell 2 Destroy a damaged minion.


Ancient bonds orb
Ancient Bonds


Rite Of The Undervault

Rite Of The Undervault



Erarity
Epic

Spell 6 Draw to fill your action bar.


Spirit orb
Core


Ritual Banishing

Ritual Banishing



Rrarity
Rare

Spell 3 Destroy a friendly minion to destroy an enemy minion.


Spirit orb
Core


Shadow Nova

Shadow Nova



Basic

Spell 4 Turn a 2x2 area into Shadow Creep.


Spirit orb
Core


Shadow Reflection

Shadow Reflection



Crarity
Common

Spell 3 Give a friendly minion +5 Attack.


Spirit orb
Core


Shadowstalk

Shadowstalk



Rrarity
Rare

Spell 2 Summon a Wraithling behind each enemy.


Prophecy orb
Unearthed Prophecy


Soulshatter Pact

Soulshatter Pact



Basic

Spell 2 Give all friendly minions +2 Attack this turn.


Spirit orb
Core


Sphere of Darkness

Sphere of Darkness



Crarity
Common

Spell 2 Turn an enemy minion's space into Shadow Creep. Draw a card.


Shimzar orb
Denizens of Shim'Zar


Unfathomable Rite

Unfathomable Rite



Erarity
Epic

Spell 6 Draw cards from your opponent's deck to fill your action bar.


Trials of Mythron orb
Trials of Mythron


Unleash the Evil

Unleash the Evil



Lrarity
Legendary

Spell 8 Summon a copy of the minion your opponent most recently summoned from their action bar. It gains Rush and Flying.


Trials of Mythron orb
Trials of Mythron


Vellumscry

Vellumscry



Crarity
Common

Spell 4 Destroy a friendly minion to draw three cards.


Immortal Vanguard
Immortal Vanguard


Void Pulse

Void Pulse



Crarity
Common

Spell 1 Deal 2 damage to enemy General. Restore 3 Health to your General.


Spirit orb
Core


Void Steal

Void Steal



Rrarity
Rare

Spell 3 Give an enemy minion -3 Attack. Nearby friendly minions gain +3 Attack.


Shimzar orb
Denizens of Shim'Zar


Wraithling Fury

Wraithling Fury



Erarity
Epic

Spell 3 Give a friendly Wraithling minion +4/+4.


Spirit orb
Core


Wraithling Swarm

Wraithling Swarm



Basic

Spell 3 Summon three 1/1 Wraithlings nearby each other.


Spirit orb
Core


Yielding Depths

Yielding Depths



Rrarity
Rare

Spell 2 If you have three or more Shadow Creep, draw 2 cards.


Trials of Mythron orb
Trials of Mythron


Artifacts[ | ]





Card Name Rarity Type Cost Ability Set


Furor Chakram

Furor Chakram



Rrarity
Rare

Artifact 5 Friendly minions gain +2 Attack and Frenzy.


Immortal Vanguard
Immortal Vanguard


Ghost Azalea

Ghost Azalea



Lrarity
Legendary

Artifact 4 Your General gains +1 Attack for each friendly Shadow Creep.


Shimzar orb
Denizens of Shim'Zar


Horn of the Forsaken

Horn of the Forsaken



Basic

Artifact 1 Whenever your General deals damage, summon a 1/1 Wraithling nearby your General.


Spirit orb
Core


Mindlathe

Mindlathe



Lrarity
Legendary

Artifact 3 After your General damages a minion, reactivate and take control of it until the end of your turn.


Prophecy orb
Unearthed Prophecy


Soul Grimwar

Soul Grimwar



Lrarity
Legendary

Artifact 3 Your General gains, "Deathwatch: Gains +2 Attack."


Spirit orb
Core


Spectral Blade

Spectral Blade



Erarity
Epic

Artifact 2 Your General gains +2 Attack.
Whenever your General destroys an enemy, restore 2 Health to your General.


Spirit orb
Core


The Releaser

The Releaser



Rrarity
Rare

Artifact 2 When this artifact breaks, summon a random friendly non-token minion destroyed this game nearby.


Ancient bonds orb
Ancient Bonds


Wraithcrown

Wraithcrown



Erarity
Epic

Artifact 4 Friendly Wraithlings have +2/+2.


Trials of Mythron orb
Trials of Mythron


Tokens[ | ]





Card Name Rarity Type Cost Attack Health Ability Set


Abomination

Abomination



Token from

Abhorrent Unbirth

Minion 1 1 1


Immortal Vanguard
Immortal Vanguard


Fiend

Fiend



Token from

Grandmaster Variax, Moonrider, Xerroloth

Minion 2 4 4


Ancient bonds orb
Ancient Bonds


Horror

Horror



Token from

Horror Burster

Minion 6 6 6


Ancient bonds orb
Ancient Bonds


Husk

Husk



Token from

Maehv Skinsolder

Minion 1 4 4


Spirit orb
Core


Void Relic

Void Relic



Token from

Reliquarian

Artifact 0 Your General gains +X Attack and if your general attacks a minion, steal X health from the enemy general where X is the Attack of the sacrificed minion.


Immortal Vanguard
Immortal Vanguard


Watchful Sentinel

Watchful Sentinel



Token from

Sentinel cards

Minion 3 3 3 Sentinel: This transforms into a powerful minion if its hidden condition is met.


Prophecy orb
Unearthed Prophecy


Wraithling

Wraithling



Token from

Lilithe Blightchaser, Shadowspawn, Gloomchaser, Bloodtide Priestess, Nocturne, Horn of the Forsaken, Inkling Surge, Echoing Shriek, Shadowstalk, Wraithling Swarm, Dark Transformation, Necrotic Sphere

Minion 1 1 1


Spirit orb
Core


Image Name Type Cost Attack Health Summoned from Ability Set
Shadow Creep Shadow Creep Tile 0 1 Cassyva Soulreaper's Bloodborn Spell
Abyssal Crawler
Sphere of Darkness
Nocturne
Ooz
Shadow Nova
Klaxon
Deals damage to enemy minions and Generals standing on it at the end of owner's turn. Core
Core

Trivia[ | ]

  • Abyssian was once called Magmar and Magmar was called Abyssian. The devs decided their names suited each other more than themselves and switched the names.
Advertisement