Description[]
As Abyssian, you excel at removing big threats and can generate many small Minions, while also having great late game threats. Deathwatch can power up your Minions, deal damage while healing you, or generate Wraithlings. Wraithlings are 1/1 tokens that can be used as sacrifices for powerful spells and cause more deaths on the battlefield to fuel Deathwatch effects. You can also create Shadow Creep, which deal damage to the opponent if they are standing on that tile by the end of your turn, along with many ways that you can grow plenty of it, and many spells that can affect enemies or allies on the shadow creep. And lastly, you boast a wide range of removal spells. Although you are high on damage and battlefield control, your creatures are not very efficient.
Lore information[]
The Abyssian Host is a weird humanoid offshoot coming from reptiles instead of mammals, living in deep underground caves, aggressive and obsessed with becoming the apex life form on Mythron. In this species, the males and females follow very different paths of physical evolution and behavior. For more information, see Lore.
Strengths[]
- Your battlefield advantages can be quickly converted into damage with Deathwatch.
- Numerous damage spells allow you to be play very agressively.
- You possess many different forms of Minion removal.
- Moderate amounts of "vampire" healing that damages your opponent.
- You can use a variety of different deck archetypes and strategies.
- Shadow Creep threatens enemies from stepping on it, allowing for battle field control.
Weaknesses[]
- Difficult to come back after you have no more Minions on the battlefield.
- Your removal is expensive, requiring a sacrifice of your own Minions or a lot of Mana.
- Your Minions are not very efficient and rely on Deathwatch to gain effectiveness.
- Difficulty against Dispel; your Deathwatch and Shadow Creep are both Dispellable.
- Low cost creatures that fuel Deathwatch are very frail and survive mainly by outnumbering your opponents, causing Area of Effect damage to be highly effective against you.
For a more in-depth look, check out Guides and Decks created by the community! |
Generals[]
Card | Name | Rarity | Type | Attack | Health | Ability | Set |
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Cassyva Soulreaper |
Basic |
General | 2 | 25 | Bloodbound Spell: Deal 1 damage to a minion. If it dies this turn, the space turns into Shadow Creep. | ||
Lilithe Blightchaser |
Basic |
General | 2 | 25 | Bloodbound Spell: Summon 2 Wraithlings nearby your General. | ||
Maehv Skinsolder |
Basic |
General | 2 | 25 | Bloodbound Spell: Destroy a friendly minion to summon a 4/4 Husk nearby. Deal 2 damage to your General. |
Minions[]
Card | Name | Rarity | Race | Cost | Attack | Health | Ability | Set |
---|---|---|---|---|---|---|---|---|
Abyssal Crawler |
Basic |
Minion | 1 | 2 | 1 | At the end of your turn, turn a nearby space into Shadow Creep. | ||
Abyssal Juggernaut | Minion | 4 | 3 | 3 | This minion has +1/+1 for each friendly Shadow Creep. | |||
Abyssal Tormentor | Minion | 6 | 6 | 6 | Provoke Your Shadow Creep deals damage equal to the number of friendly Shadow Creep. |
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Arcane Devourer | Minion | 7 | 8 | 4 | Opening Gambit: The next minion you summon this turn costs 1. | |||
Black Solus | Minion | 5 | 4 | 7 | When you summon a Wraithling, this minion gains +2 Attack. | |||
Blood Baronette | Minion | 3 | 3 | 3 | Opening Gambit: Double a nearby Wraithling's Attack and Health. | |||
Blood Siren | Minion | 2 | 3 | 2 | Opening Gambit: Give a nearby enemy -2 attack this turn. | |||
Bloodtide Priestess | Minion | 4 | 3 | 3 | Deathwatch: Summon a Wraithling on a random nearby space. | |||
Bonecrusher | Minion | 3 | 0 | 3 | Intensify: This minion gains +5 Attack. | |||
Bound Tormentor | Minion | 3 | 2 | 3 | Sentinel: Minion summoned. Put a copy of the minion that transformed this into your action bar. It costs 2 less. |
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Cacophynos | Minion | 4 | 6 | 3 | Dying Wish: Destroy a random nearby enemy minion. | |||
Carrion Collector | Minion | 2 | 1 | 1 | Dying Wish: Lower the cost of all minions with Dying Wish in your deck and action bar by 1. | |||
Chittering Tiller | Minion | 3 | 4 | 3 | Frenzy Opening Gambit: Teleport the enemy General one space forward. |
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Darkspine Elemental | Minion | 2 | 1 | 4 | Double the damage dealt by friendly Shadow Creep. | |||
Death Knell | Arcanyst | 8 | 6 | 6 | Opening Gambit: Summon all friendly non-token Arcanysts destroyed this game nearby. | |||
Deepfire Devourer | Minion | 4 | 4 | 4 | Frenzy Opening Gambit: Destroy friendly minions around it and gain +2/+2 for each minion. |
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Desolator | Minion | 4 | 2 | 1 | Opening Gambit: Steal 2 Health from the enemy General. Dying Wish: Return Desolator to your action bar. |
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Furiosa | Minion | 1 | 1 | 2 | Blood Surge: Friendly Wraithlings gain +1/+1. | |||
Gate to the Undervault | Structure | 4 | 0 | 0 | Build: (3). Invulnerable Deathwatch: Summon a random Demon nearby. |
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Gibbet | Minion | 2 | 1 | 2 | Whenever this attacks an enemy minion, destroy that minion and summon a Gibbet on that space. | |||
Gloomchaser |
Basic |
Minion | 2 | 2 | 2 | Opening Gambit: Summon a 1/1 Wraithling in a random nearby space. | ||
Gor | Battle Pet | 2 | 1 | 1 | Dying Wish: Re-summon this minion in a random corner. | |||
Grandmaster Variax | Minion | 8 | 8 | 8 | Opening Gambit: Your Bloodbound Spell costs 3 and is now AWESOME. | |||
Hexclaw | Minion | 5 | 7 | 2 | Dying Wish: The enemy General gains, "At the start of your turn, take 1 damage." | |||
Horror Burster | Minion | 3 | 4 | 1 | Dying Wish: Transform a random friendly minion into a 6/6 Horror. | |||
Klaxon | Minion | 6 | 6 | 6 | Provoke Dying Wish: Turn six random spaces into Shadow Creep. |
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Moonrider | Minion | 6 | 6 | 6 | Blood Surge: Summon a 4/4 Fiend on a nearby space. | |||
Nekomata | Minion | 4 | 4 | 2 | Dying Wish: Draw two minions with Dying Wish from your deck. | |||
Night Fiend | Minion | 5 | 4 | 4 | Opening Gambit: Deal 2 damage to each enemy on or near friendly Shadow Creep. | |||
Nightmare Operant | Mech | 2 | 3 | 2 | Dying Wish: Shuffle a MECHAZ0R into your deck. | |||
Nightshroud | Arcanyst | 4 | 5 | 1 | Bond: Your General steals 1 Health from the enemy General for each other friendly Arcanyst. | |||
Nightsorrow Assassin | Minion | 3 | 2 | 1 | Opening Gambit: Destroy a nearby enemy minion with 2 or less attack. | |||
Nocturne | Arcanyst | 2 | 2 | 2 | Whenever you make Shadow Creep or a Wraithling, instead make both. | |||
Ooz | Battle Pet | 2 | 3 | 3 | Whenever this minion takes damage, turn a space occupied by an enemy into Shadow Creep. | |||
Phantasm | Minion | 2 | 3 | 2 | Whenever your opponent summons a minion, give a minion in your action bar +1 Attack. | |||
Reaper of the Nine Moons | Minion | 5 | 5 | 3 | Flying Dying Wish: Summon a random minion from the opponent's deck on this space. |
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Shadow Sister Kelaino | Minion | 4 | 3 | 3 | Whenever an enemy takes damage, restore 1 Health to your General. | |||
Shadow Watcher |
Basic |
Minion | 3 | 2 | 2 | Deathwatch: Gains +1/+1. | ||
Shadowdancer | Minion | 5 | 4 | 4 | Deathwatch: Deal 1 damage to the enemy General, and restore 1 Health to your General. | |||
Skullprophet | Minion | 3 | 2 | 4 | Sentinel: General attacks. The enemy General has -1 Attack. |
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Spectral Revenant | Minion | 8 | 6 | 6 | Rush Whenever this damages an enemy minion, deal 4 damage to the enemy General. |
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Stygian Observer | Minion | 7 | 7 | 7 | Deathwatch: Give minions in your action bar +2/+2. | |||
Underlord Xor'Xuul | Minion | 6 | 6 | 1 | Trial: Cast 6 spells that destroy a friendly minion. Destiny: Whenever a friendly minion dies, re-summon it on a random space. |
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Void Talon | Minion | 3 | 6 | 1 | Build: (1). | |||
Vorpal Reaver | Minion | 6 | 6 | 6 | Celerity Dying Wish: Summon six Wraithlings on random spaces. |
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Xerroloth | Minion | 3 | 3 | 2 | Sentinel: Spell cast. Whenever your opponent casts a spell, put a 4/4 Fiend into your action bar. |
Spells[]
Card | Name | Rarity | Type | Cost | Ability | Set |
---|---|---|---|---|---|---|
Abhorrent Unbirth | Spell | 3 | Destroy all friendly minions to summon a 1/1 Abomination that gains their Attack, Health, and keywords. | |||
Aphotic Drain | Spell | 1 | Destroy a friendly minion to restore 5 Health to your General. | |||
Betrayal | Spell | 6 | Enemy minions nearby their General attack their General. | |||
Blood Echoes | Spell | 3 | Destroy all friendly minions and resummon them on random spaces at end of turn. | |||
Breath Of The Unborn | Spell | 4 | Deal 2 damage to all enemy minions. Fully heal all friendly minions. | |||
Choking Tendrils | Spell | 2 | Destroy an enemy minion on friendly Shadow Creep. | |||
Consuming Rebirth | Spell | 2 | Destroy a friendly minion. At the end of your turn, re-summon it on the same space and give it +1/+1. | |||
Corporeal Cadence | Spell | 5 | Destroy a friendly minion to deal its Attack to the enemy General. | |||
Daemonic Lure |
Basic |
Spell | 2 | Deal 1 damage to an enemy minion and teleport it anywhere. | ||
Dark Seed | Spell | 4 | Deal 1 damage to the enemy General for each card in the opponent's action bar. | |||
Dark Transformation |
Basic |
Spell | 5 | Destroy an enemy minion and summon a 1/1 Wraithling on that space. | ||
Darkfire Sacrifice | Spell | 0 | Destroy a friendly minion. Your next minion costs 2 less. | |||
Deathfire Crescendo | Spell | 3 | Give a friendly minion, "Deathwatch: Gains +2/+2." | |||
Deathmark | Spell | 2 | Deal 1 damage to an enemy minion. After it is attacked this turn, destroy it. | |||
Demonic Conversion | Spell | 1 | Draw a minion from your opponent's deck. It gains +1/+1. | |||
Doom | Spell | 9 | The enemy General is DOOMED and will die after three turns. | |||
Echoing Shriek | Spell | 2 | Transform ALL minions that cost 2 or less into 1/1 Wraithlings. | |||
Grasp of Agony | Spell | 1 | Choose an enemy minion. When it dies, it deals 3 damage to enemies around it. | |||
Horrific Visage | Spell | 3 | Give all enemy minions -4 Attack until your next turn. | |||
Infest | Spell | 3 | Choose an enemy minion. When it dies, give this effect to all nearby enemy minions and deal 2 damage to the enemy General. | |||
Inkhorn Gaze | Spell | 2 | Deal 2 damage to a minion. If it dies this turn, put a random Battle Pet into your action bar. | |||
Inkling Surge | Spell | 1 | Summon a 1/1 Wraithling. If you have another Wraithling, draw a card. | |||
Lurking Fear | Spell | 2 | Lower the cost of all minions with Dying Wish in your action bar and deck by 1. | |||
Munch | Spell | 3 | Steal Health from an enemy minion for each friendly Shadow Creep (but not more than its Health). | |||
Necrotic Sphere | Spell | 6 | Destroy ALL minions nearby your General and summon Wraithlings in their place. | |||
Nether Summoning | Spell | 5 | Summon 2 non-token minions destroyed since the end of your last turn nearby. | |||
Nethermeld | Spell | 1 | Teleport ANY minion to friendly Shadow Creep. | |||
Obliterate | Spell | 8 | Destroy all friendly Shadow Creep to deal that much damage to all enemies. | |||
Painful Pluck | Spell | 1 | Intensify: Turn 1 random space into Shadow Creep, prioritizing spaces under enemy minions. | |||
Punish | Spell | 2 | Destroy a damaged minion. | |||
Rite Of The Undervault | Spell | 6 | Draw to fill your action bar. | |||
Ritual Banishing | Spell | 3 | Destroy a friendly minion to destroy an enemy minion. | |||
Shadow Nova |
Basic |
Spell | 4 | Turn a 2x2 area into Shadow Creep. | ||
Shadow Reflection | Spell | 3 | Give a friendly minion +5 Attack. | |||
Shadowstalk | Spell | 2 | Summon a Wraithling behind each enemy. | |||
Soulshatter Pact |
Basic |
Spell | 2 | Give all friendly minions +2 Attack this turn. | ||
Sphere of Darkness | Spell | 2 | Turn an enemy minion's space into Shadow Creep. Draw a card. | |||
Unfathomable Rite | Spell | 6 | Draw cards from your opponent's deck to fill your action bar. | |||
Unleash the Evil | Spell | 8 | Summon a copy of the minion your opponent most recently summoned from their action bar. It gains Rush and Flying. | |||
Vellumscry | Spell | 4 | Destroy a friendly minion to draw three cards. | |||
Void Pulse | Spell | 1 | Deal 2 damage to enemy General. Restore 3 Health to your General. | |||
Void Steal | Spell | 3 | Give an enemy minion -3 Attack. Nearby friendly minions gain +3 Attack. | |||
Wraithling Fury | Spell | 3 | Give a friendly Wraithling minion +4/+4. | |||
Wraithling Swarm |
Basic |
Spell | 3 | Summon three 1/1 Wraithlings nearby each other. | ||
Yielding Depths | Spell | 2 | If you have three or more Shadow Creep, draw 2 cards. |
Artifacts[]
Card | Name | Rarity | Type | Cost | Ability | Set |
---|---|---|---|---|---|---|
Furor Chakram | Artifact | 5 | Friendly minions gain +2 Attack and Frenzy. | |||
Ghost Azalea | Artifact | 4 | Your General gains +1 Attack for each friendly Shadow Creep. | |||
Horn of the Forsaken |
Basic |
Artifact | 1 | Whenever your General deals damage, summon a 1/1 Wraithling nearby your General. | ||
Mindlathe | Artifact | 3 | After your General damages a minion, reactivate and take control of it until the end of your turn. | |||
Soul Grimwar | Artifact | 3 | Your General gains, "Deathwatch: Gains +2 Attack." | |||
Spectral Blade | Artifact | 2 | Your General gains +2 Attack. Whenever your General destroys an enemy, restore 2 Health to your General. |
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The Releaser | Artifact | 2 | When this artifact breaks, summon a random friendly non-token minion destroyed this game nearby. | |||
Wraithcrown | Artifact | 4 | Friendly Wraithlings have +2/+2. |
Tokens[]
Card | Name | Rarity | Type | Cost | Attack | Health | Ability | Set |
---|---|---|---|---|---|---|---|---|
Abomination |
Token from |
Minion | 1 | 1 | 1 | |||
Fiend |
Token from |
Minion | 2 | 4 | 4 | |||
Horror |
Token from |
Minion | 6 | 6 | 6 | |||
Husk |
Token from |
Minion | 1 | 4 | 4 | |||
Void Relic |
Token from |
Artifact | 0 | Your General gains +X Attack and if your general attacks a minion, steal X health from the enemy general where X is the Attack of the sacrificed minion. | ||||
Watchful Sentinel |
Token from Sentinel cards |
Minion | 3 | 3 | 3 | Sentinel: This transforms into a powerful minion if its hidden condition is met. | ||
Wraithling |
Token from Lilithe Blightchaser, Shadowspawn, Gloomchaser, Bloodtide Priestess, Nocturne, Horn of the Forsaken, Inkling Surge, Echoing Shriek, Shadowstalk, Wraithling Swarm, Dark Transformation, Necrotic Sphere |
Minion | 1 | 1 | 1 |
Image | Name | Type | Cost | Attack | Health | Summoned from | Ability | Set |
---|---|---|---|---|---|---|---|---|
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Shadow Creep | Tile | 0 | 1 | Cassyva Soulreaper's Bloodborn Spell Abyssal Crawler Sphere of Darkness Nocturne Ooz Shadow Nova Klaxon |
Deals damage to enemy minions and Generals standing on it at the end of owner's turn. | ![]() Core |
Trivia[]
- Abyssian was once called Magmar and Magmar was called Abyssian. The devs decided their names suited each other more than themselves and switched the names.