AbyssianCrestWallpaper.jpg

Description

As Abyssian, you excel at removing big threats and can generate many small Minions, while also having great late game threats. Deathwatch can power up your Minions, deal damage while healing you, or generate Wraithlings. Wraithlings are 1/1 tokens that can be used as sacrifices for powerful spells and cause more deaths on the battlefield to fuel Deathwatch effects. You can also create Shadow Creep, which deal damage to the opponent if they are standing on that tile by the end of your turn, along with many ways that you can grow plenty of it, and many spells that can affect enemies or allies on the shadow creep. And lastly, you boast a wide range of removal spells. Although you are high on damage and battlefield control, your creatures are not very efficient.

Lore information

The Abyssian Host is a weird humanoid offshoot coming from reptiles instead of mammals, living in deep underground caves, aggressive and obsessed with becoming the apex life form on Mythron. In this species, the males and females follow very different paths of physical evolution and behavior. For more information, see Lore.

Strengths

  • Your battlefield advantages can be quickly converted into damage with Deathwatch.
  • Numerous damage spells allow you to be play very agressively.
  • You possess many different forms of Minion removal.
  • Moderate amounts of "vampire" healing that damages your opponent.
  • You can use a variety of different deck archetypes and strategies.
  • Shadow Creep threatens enemies from stepping on it, allowing for battle field control.

Weaknesses

  • Difficult to come back after you have no more Minions on the battlefield.
  • Your removal is expensive, requiring a sacrifice of your own Minions or a lot of Mana.
  • Your Minions are not very efficient and rely on Deathwatch to gain effectiveness.
  • Difficulty against Dispel; your Deathwatch and Shadow Creep are both Dispellable.
  • Low cost creatures that fuel Deathwatch are very frail and survive mainly by outnumbering your opponents, causing Area of Effect damage to be highly effective against you.
For a more in-depth look, check out Guides and Decks created by the community!

Generals

Card Name Rarity Type Attack Health Ability Set
Cassyva Soulreaper.png
Cassyva Soulreaper

Basic

General 2 25 Bloodbound Spell: Deal 1 damage to a minion. If it dies this turn, the space turns into Shadow Creep.

Spirit orb.png
Core

Lilithe Blightchaser.png
Lilithe Blightchaser

Basic

General 2 25 Bloodbound Spell: Summon 2 Wraithlings nearby your General.

Spirit orb.png
Core

Maehv Skinsolder.png
Maehv Skinsolder

Basic

General 2 25 Bloodbound Spell: Destroy a friendly minion to summon a 4/4 Husk nearby. Deal 2 damage to your General.

Spirit orb.png
Core

Minions

Card Name Rarity Race Cost Attack Health Ability Set
Abyssal Crawler.png
Abyssal Crawler

Basic

Minion 1 2 1 At the end of your turn, turn a nearby space into Shadow Creep.

Spirit orb.png
Core

Abyssal Juggernaut.png
Abyssal Juggernaut

Crarity.png
Common

Minion 4 3 3 This minion has +1/+1 for each friendly Shadow Creep.

Spirit orb.png
Core

Abyssal Tormentor.png
Abyssal Tormentor

Lrarity.png
Legendary

Minion 6 6 6 Provoke
Your Shadow Creep deals damage equal to the number of friendly Shadow Creep.

Trials of Mythron orb.png
Trials of Mythron

Arcane Devourer.png
Arcane Devourer

Erarity.png
Epic

Minion 7 8 4 Opening Gambit: The next minion you summon this turn costs 1.

Shimzar orb.png
Denizens of Shim'Zar

Black Solus.png
Black Solus

Erarity.png
Epic

Minion 5 4 7 When you summon a Wraithling, this minion gains +2 Attack.

Spirit orb.png
Core

Blood Baronette.png
Blood Baronette

Rrarity.png
Rare

Minion 3 3 3 Opening Gambit: Double a nearby Wraithling's Attack and Health.

Shimzar orb.png
Denizens of Shim'Zar

Blood Siren.png
Blood Siren

Crarity.png
Common

Minion 2 3 2 Opening Gambit: Give a nearby enemy -2 attack this turn.

Spirit orb.png
Core

Bloodtide Priestess.png
Bloodtide Priestess

Rrarity.png
Rare

Minion 4 3 3 Deathwatch: Summon a Wraithling on a random nearby space.

Spirit orb.png
Core

Bonecrusher.png
Bonecrusher

Crarity.png
Common

Minion 3 0 3 Intensify: This minion gains +5 Attack.

Trials of Mythron orb.png
Trials of Mythron

Bound Tormentor.png
Bound Tormentor

Crarity.png
Common

Minion 3 2 3 Sentinel: Minion summoned.
Put a copy of the minion that transformed this into your action bar. It costs 2 less.

Prophecy orb.png
Unearthed Prophecy

Cacophynos.png
Cacophynos

Crarity.png
Common

Minion 4 6 3 Dying Wish: Destroy a random nearby enemy minion.

Immortal Vanguard.png
Immortal Vanguard

Carrion Collector.png
Carrion Collector

Erarity.png
Epic

Minion 2 1 1 Dying Wish: Lower the cost of all minions with Dying Wish in your deck and action bar by 1.

Trials of Mythron orb.png
Trials of Mythron

Chittering Tiller.png
Chittering Tiller

Crarity.png
Common

Minion 3 4 3 Frenzy
Opening Gambit: Teleport the enemy General one space forward.

Trials of Mythron orb.png
Trials of Mythron

Darkspine Elemental.png
Darkspine Elemental

Rrarity.png
Rare

Minion 2 1 4 Double the damage dealt by friendly Shadow Creep.

Spirit orb.png
Core

Death Knell.png
Death Knell

Lrarity.png
Legendary

Arcanyst 8 6 6 Opening Gambit: Summon all friendly non-token Arcanysts destroyed this game nearby.

Ancient bonds orb.png
Ancient Bonds

Deepfire Devourer.png
Deepfire Devourer

Crarity.png
Common

Minion 4 4 4 Frenzy
Opening Gambit: Destroy friendly minions around it and gain +2/+2 for each minion.

Spirit orb.png
Core

Desolator.png
Desolator

Lrarity.png
Legendary

Minion 4 2 1 Opening Gambit: Steal 2 Health from the enemy General.
Dying Wish: Return Desolator to your action bar.

Prophecy orb.png
Unearthed Prophecy

Furiosa.png
Furiosa

Crarity.png
Common

Minion 1 1 2 Blood Surge: Friendly Wraithlings gain +1/+1.

Ancient bonds orb.png
Ancient Bonds

Gate to the Undervault.png
Gate to the Undervault

Lrarity.png
Legendary

Structure 4 0 0 Build: (3).
Invulnerable
Deathwatch: Summon a random Demon nearby.

Immortal Vanguard.png
Immortal Vanguard

Gibbet.png
Gibbet

Rrarity.png
Rare

Minion 2 1 2 Whenever this attacks an enemy minion, destroy that minion and summon a Gibbet on that space.

Trials of Mythron orb.png
Trials of Mythron

Gloomchaser.png
Gloomchaser

Basic

Minion 2 2 2 Opening Gambit: Summon a 1/1 Wraithling in a random nearby space.

Spirit orb.png
Core

Gor.png
Gor

Crarity.png
Common

Battle Pet 2 1 1 Dying Wish: Re-summon this minion in a random corner.

Shimzar orb.png
Denizens of Shim'Zar

Grandmaster Variax.png
Grandmaster Variax

Lrarity.png
Legendary

Minion 8 8 8 Opening Gambit: Your Bloodbound Spell costs 3 and is now AWESOME.

Spirit orb.png
Core

Hexclaw.png
Hexclaw

Lrarity.png
Legendary

Minion 5 7 2 Dying Wish: The enemy General gains, "At the start of your turn, take 1 damage."

Trials of Mythron orb.png
Trials of Mythron

Horror Burster.png
Horror Burster

Rrarity.png
Rare

Minion 3 4 1 Dying Wish: Transform a random friendly minion into a 6/6 Horror.

Ancient bonds orb.png
Ancient Bonds

Klaxon.png
Klaxon

Lrarity.png
Legendary

Minion 6 6 6 Provoke
Dying Wish: Turn six random spaces into Shadow Creep.

Shimzar orb.png
Denizens of Shim'Zar

Moonrider.png
Moonrider

Erarity.png
Epic

Minion 6 6 6 Blood Surge: Summon a 4/4 Fiend on a nearby space.

Immortal Vanguard.png
Immortal Vanguard

Nekomata.png
Nekomata

Erarity.png
Epic

Minion 4 4 2 Dying Wish: Draw two minions with Dying Wish from your deck.

Prophecy orb.png
Unearthed Prophecy

Night Fiend.png
Night Fiend

Crarity.png
Common

Minion 5 4 4 Opening Gambit: Deal 2 damage to each enemy on or near friendly Shadow Creep.

Shimzar orb.png
Denizens of Shim'Zar

Nightmare Operant.png
Nightmare Operant

Rrarity.png
Rare

Mech 2 3 2 Dying Wish: Shuffle a MECHAZ0R into your deck.

Immortal Vanguard.png
Immortal Vanguard

Nightshroud.png
Nightshroud

Crarity.png
Common

Arcanyst 4 5 1 Bond: Your General steals 1 Health from the enemy General for each other friendly Arcanyst.

Ancient bonds orb.png
Ancient Bonds

Nightsorrow Assassin.png
Nightsorrow Assassin

Crarity.png
Common

Minion 3 2 1 Opening Gambit: Destroy a nearby enemy minion with 2 or less attack.

Spirit orb.png
Core

Nocturne.png
Nocturne

Erarity.png
Epic

Arcanyst 2 2 2 Whenever you make Shadow Creep or a Wraithling, instead make both.

Ancient bonds orb.png
Ancient Bonds

Ooz.png
Ooz

Rrarity.png
Rare

Battle Pet 2 3 3 Whenever this minion takes damage, turn a space occupied by an enemy into Shadow Creep.

Shimzar orb.png
Denizens of Shim'Zar

Phantasm.png
Phantasm

Crarity.png
Common

Minion 2 3 2 Whenever your opponent summons a minion, give a minion in your action bar +1 Attack.

Prophecy orb.png
Unearthed Prophecy

Reaper of the Nine Moons.png
Reaper of the Nine Moons

Erarity.png
Epic

Minion 5 5 3 Flying
Dying Wish: Summon a random minion from the opponent's deck on this space.

Spirit orb.png
Core

Shadow Sister Kelaino.png
Shadow Sister Kelaino

Lrarity.png
Legendary

Minion 4 3 3 Whenever an enemy takes damage, restore 1 Health to your General.

Spirit orb.png
Core

Shadow Watcher.png
Shadow Watcher

Basic

Minion 3 2 2 Deathwatch: Gains +1/+1.

Spirit orb.png
Core

Shadowdancer.png
Shadowdancer

Rrarity.png
Rare

Minion 5 4 4 Deathwatch: Deal 1 damage to the enemy General, and restore 1 Health to your General.

Spirit orb.png
Core

Skullprophet.png
Skullprophet

Rrarity.png
Rare

Minion 3 2 4 Sentinel: General attacks.
The enemy General has -1 Attack.

Prophecy orb.png
Unearthed Prophecy

Spectral Revenant.png
Spectral Revenant

Lrarity.png
Legendary

Minion 8 6 6 Rush
Whenever this damages an enemy minion, deal 4 damage to the enemy General.

Spirit orb.png
Core

Stygian Observer.png
Stygian Observer

Lrarity.png
Legendary

Minion 7 7 7 Deathwatch: Give minions in your action bar +2/+2.

Immortal Vanguard.png
Immortal Vanguard

Underlord Xor'Xuul.png
Underlord Xor'Xuul

Mrarity.png
Mythron

Minion 6 6 1 Trial: Cast 6 spells that destroy a friendly minion.
Destiny: Whenever a friendly minion dies, re-summon it on a random space.

Trials of Mythron orb.png
Trials of Mythron

Void Talon.png
Void Talon

Crarity.png
Common

Minion 3 6 1 Build: (1).

Immortal Vanguard.png
Immortal Vanguard

Vorpal Reaver.png
Vorpal Reaver

Lrarity.png
Legendary

Minion 6 6 6 Celerity
Dying Wish: Summon six Wraithlings on random spaces.

Spirit orb.png
Core

Xerroloth.png
Xerroloth

Rrarity.png
Rare

Minion 3 3 2 Sentinel: Spell cast.
Whenever your opponent casts a spell, put a 4/4 Fiend into your action bar.

Prophecy orb.png
Unearthed Prophecy

Spells

Card Name Rarity Type Cost Ability Set
Abhorrent Unbirth.png
Abhorrent Unbirth

Erarity.png
Epic

Spell 3 Destroy all friendly minions to summon a 1/1 Abomination that gains their Attack, Health, and keywords.

Immortal Vanguard.png
Immortal Vanguard

Aphotic Drain.png
Aphotic Drain

Crarity.png
Common

Spell 1 Destroy a friendly minion to restore 5 Health to your General.

Ancient bonds orb.png
Ancient Bonds

Betrayal.png
Betrayal

Erarity.png
Epic

Spell 6 Enemy minions nearby their General attack their General.

Immortal Vanguard.png
Immortal Vanguard

Blood Echoes.png
Blood Echoes

Crarity.png
Common

Spell 3 Destroy all friendly minions and resummon them on random spaces at end of turn.

Ancient bonds orb.png
Ancient Bonds

Breath Of The Unborn.png
Breath Of The Unborn

Crarity.png
Common

Spell 4 Deal 2 damage to all enemy minions. Fully heal all friendly minions.

Spirit orb.png
Core

Choking Tendrils.png
Choking Tendrils

Crarity.png
Common

Spell 2 Destroy an enemy minion on friendly Shadow Creep.

Prophecy orb.png
Unearthed Prophecy

Consuming Rebirth.png
Consuming Rebirth

Erarity.png
Epic

Spell 2 Destroy a friendly minion. At the end of your turn, re-summon it on the same space and give it +1/+1.

Spirit orb.png
Core

Corporeal Cadence.png
Corporeal Cadence

Erarity.png
Epic

Spell 5 Destroy a friendly minion to deal its Attack to the enemy General.

Prophecy orb.png
Unearthed Prophecy

Daemonic Lure.png
Daemonic Lure

Basic

Spell 2 Deal 1 damage to an enemy minion and teleport it anywhere.

Spirit orb.png
Core

Dark Seed.png
Dark Seed

Rrarity.png
Rare

Spell 4 Deal 1 damage to the enemy General for each card in the opponent's action bar.

Spirit orb.png
Core

Dark Transformation.png
Dark Transformation

Basic

Spell 5 Destroy an enemy minion and summon a 1/1 Wraithling on that space.

Spirit orb.png
Core

Darkfire Sacrifice.png
Darkfire Sacrifice

Rrarity.png
Rare

Spell 0 Destroy a friendly minion. Your next minion costs 2 less.

Spirit orb.png
Core

Deathfire Crescendo.png
Deathfire Crescendo

Lrarity.png
Legendary

Spell 3 Give a friendly minion, "Deathwatch: Gains +2/+2."

Spirit orb.png
Core

Deathmark.png
Deathmark

Rrarity.png
Rare

Spell 2 Deal 1 damage to an enemy minion. After it is attacked this turn, destroy it.

Immortal Vanguard.png
Immortal Vanguard

Demonic Conversion.png
Demonic Conversion

Crarity.png
Common

Spell 1 Draw a minion from your opponent's deck. It gains +1/+1.

Trials of Mythron orb.png
Trials of Mythron

Doom.png
Doom

Lrarity.png
Legendary

Spell 9 The enemy General is DOOMED and will die after three turns.

Prophecy orb.png
Unearthed Prophecy

Echoing Shriek.png
Echoing Shriek

Erarity.png
Epic

Spell 2 Transform ALL minions that cost 2 or less into 1/1 Wraithlings.

Shimzar orb.png
Denizens of Shim'Zar

Grasp of Agony.png
Grasp of Agony

Crarity.png
Common

Spell 1 Choose an enemy minion. When it dies, it deals 3 damage to enemies around it.

Spirit orb.png
Core

Horrific Visage.png
Horrific Visage

Crarity.png
Common

Spell 3 Give all enemy minions -4 Attack until your next turn.

Immortal Vanguard.png
Immortal Vanguard

Infest.png
Infest

Lrarity.png
Legendary

Spell 3 Choose an enemy minion. When it dies, give this effect to all nearby enemy minions and deal 2 damage to the enemy General.

Immortal Vanguard.png
Immortal Vanguard

Inkhorn Gaze.png
Inkhorn Gaze

Crarity.png
Common

Spell 2 Deal 2 damage to a minion. If it dies this turn, put a random Battle Pet into your action bar.

Shimzar orb.png
Denizens of Shim'Zar

Inkling Surge.png
Inkling Surge

Crarity.png
Common

Spell 1 Summon a 1/1 Wraithling. If you have another Wraithling, draw a card.

Prophecy orb.png
Unearthed Prophecy

Lurking Fear.png
Lurking Fear

Erarity.png
Epic

Spell 2 Lower the cost of all minions with Dying Wish in your action bar and deck by 1.

Shimzar orb.png
Denizens of Shim'Zar

Munch.png
Munch

Rrarity.png
Rare

Spell 3 Steal Health from an enemy minion for each friendly Shadow Creep (but not more than its Health).

Trials of Mythron orb.png
Trials of Mythron

Necrotic Sphere.png
Necrotic Sphere

Erarity.png
Epic

Spell 6 Destroy ALL minions nearby your General and summon Wraithlings in their place.

Ancient bonds orb.png
Ancient Bonds

Nether Summoning.png
Nether Summoning

Lrarity.png
Legendary

Spell 5 Summon 2 non-token minions destroyed since the end of your last turn nearby.

Spirit orb.png
Core

Nethermeld.png
Nethermeld

Erarity.png
Epic

Spell 1 Teleport ANY minion to friendly Shadow Creep.

Prophecy orb.png
Unearthed Prophecy

Obliterate.png
Obliterate

Lrarity.png
Legendary

Spell 8 Destroy all friendly Shadow Creep to deal that much damage to all enemies.

Shimzar orb.png
Denizens of Shim'Zar

Painful Pluck.png
Painful Pluck

Crarity.png
Common

Spell 1 Intensify: Turn 1 random space into Shadow Creep, prioritizing spaces under enemy minions.

Trials of Mythron orb.png
Trials of Mythron

Punish.png
Punish

Rrarity.png
Rare

Spell 2 Destroy a damaged minion.

Ancient bonds orb.png
Ancient Bonds

Rite Of The Undervault.png
Rite Of The Undervault

Erarity.png
Epic

Spell 6 Draw to fill your action bar.

Spirit orb.png
Core

Ritual Banishing.png
Ritual Banishing

Rrarity.png
Rare

Spell 3 Destroy a friendly minion to destroy an enemy minion.

Spirit orb.png
Core

Shadow Nova.png
Shadow Nova

Basic

Spell 4 Turn a 2x2 area into Shadow Creep.

Spirit orb.png
Core

Shadow Reflection.png
Shadow Reflection

Crarity.png
Common

Spell 3 Give a friendly minion +5 Attack.

Spirit orb.png
Core

Shadowstalk.png
Shadowstalk

Rrarity.png
Rare

Spell 2 Summon a Wraithling behind each enemy.

Prophecy orb.png
Unearthed Prophecy

Soulshatter Pact.png
Soulshatter Pact

Basic

Spell 2 Give all friendly minions +2 Attack this turn.

Spirit orb.png
Core

Sphere of Darkness.png
Sphere of Darkness

Crarity.png
Common

Spell 2 Turn an enemy minion's space into Shadow Creep. Draw a card.

Shimzar orb.png
Denizens of Shim'Zar

Unfathomable Rite.png
Unfathomable Rite

Erarity.png
Epic

Spell 6 Draw cards from your opponent's deck to fill your action bar.

Trials of Mythron orb.png
Trials of Mythron

Unleash the Evil.png
Unleash the Evil

Lrarity.png
Legendary

Spell 8 Summon a copy of the minion your opponent most recently summoned from their action bar. It gains Rush and Flying.

Trials of Mythron orb.png
Trials of Mythron

Vellumscry.png
Vellumscry

Crarity.png
Common

Spell 4 Destroy a friendly minion to draw three cards.

Immortal Vanguard.png
Immortal Vanguard

Void Pulse.png
Void Pulse

Crarity.png
Common

Spell 1 Deal 2 damage to enemy General. Restore 3 Health to your General.

Spirit orb.png
Core

Void Steal.png
Void Steal

Rrarity.png
Rare

Spell 3 Give an enemy minion -3 Attack. Nearby friendly minions gain +3 Attack.

Shimzar orb.png
Denizens of Shim'Zar

Wraithling Fury.png
Wraithling Fury

Erarity.png
Epic

Spell 3 Give a friendly Wraithling minion +4/+4.

Spirit orb.png
Core

Wraithling Swarm.png
Wraithling Swarm

Basic

Spell 3 Summon three 1/1 Wraithlings nearby each other.

Spirit orb.png
Core

Yielding Depths.png
Yielding Depths

Rrarity.png
Rare

Spell 2 If you have three or more Shadow Creep, draw 2 cards.

Trials of Mythron orb.png
Trials of Mythron

Artifacts

Card Name Rarity Type Cost Ability Set
Furor Chakram.png
Furor Chakram

Rrarity.png
Rare

Artifact 5 Friendly minions gain +2 Attack and Frenzy.

Immortal Vanguard.png
Immortal Vanguard

Ghost Azalea.png
Ghost Azalea

Lrarity.png
Legendary

Artifact 4 Your General gains +1 Attack for each friendly Shadow Creep.

Shimzar orb.png
Denizens of Shim'Zar

Horn of the Forsaken.png
Horn of the Forsaken

Basic

Artifact 1 Whenever your General deals damage, summon a 1/1 Wraithling nearby your General.

Spirit orb.png
Core

Mindlathe.png
Mindlathe

Lrarity.png
Legendary

Artifact 3 After your General damages a minion, reactivate and take control of it until the end of your turn.

Prophecy orb.png
Unearthed Prophecy

Soul Grimwar.png
Soul Grimwar

Lrarity.png
Legendary

Artifact 3 Your General gains, "Deathwatch: Gains +2 Attack."

Spirit orb.png
Core

Spectral Blade.png
Spectral Blade

Erarity.png
Epic

Artifact 2 Your General gains +2 Attack.
Whenever your General destroys an enemy, restore 2 Health to your General.

Spirit orb.png
Core

The Releaser.png
The Releaser

Rrarity.png
Rare

Artifact 2 When this artifact breaks, summon a random friendly non-token minion destroyed this game nearby.

Ancient bonds orb.png
Ancient Bonds

Wraithcrown.png
Wraithcrown

Erarity.png
Epic

Artifact 4 Friendly Wraithlings have +2/+2.

Trials of Mythron orb.png
Trials of Mythron

Tokens

Card Name Rarity Type Cost Attack Health Ability Set
Abomination.png
Abomination

Token from

Abhorrent Unbirth

Minion 1 1 1

Immortal Vanguard.png
Immortal Vanguard

Fiend.png
Fiend

Token from

Grandmaster Variax, Moonrider, Xerroloth

Minion 2 4 4

Ancient bonds orb.png
Ancient Bonds

Horror.png
Horror

Token from

Horror Burster

Minion 6 6 6

Ancient bonds orb.png
Ancient Bonds

Husk.png
Husk

Token from

Maehv Skinsolder

Minion 1 4 4

Spirit orb.png
Core

Void Relic.png
Void Relic

Token from

Reliquarian

Artifact 0 Your General gains +X Attack and if your general attacks a minion, steal X health from the enemy general where X is the Attack of the sacrificed minion.

Immortal Vanguard.png
Immortal Vanguard

Watchful Sentinel.png
Watchful Sentinel

Token from

Sentinel cards

Minion 3 3 3 Sentinel: This transforms into a powerful minion if its hidden condition is met.

Prophecy orb.png
Unearthed Prophecy

Wraithling.png
Wraithling

Token from

Lilithe Blightchaser, Shadowspawn, Gloomchaser, Bloodtide Priestess, Nocturne, Horn of the Forsaken, Inkling Surge, Echoing Shriek, Shadowstalk, Wraithling Swarm, Dark Transformation, Necrotic Sphere

Minion 1 1 1

Spirit orb.png
Core

Image Name Type Cost Attack Health Summoned from Ability Set
Shadow Creep.png
Shadow Creep Tile 0 1 Cassyva Soulreaper's Bloodborn Spell
Abyssal Crawler
Sphere of Darkness
Nocturne
Ooz
Shadow Nova
Klaxon
Deals damage to enemy minions and Generals standing on it at the end of owner's turn. Core.png
Core

Trivia

  • Abyssian was once called Magmar and Magmar was called Abyssian. The devs decided their names suited each other more than themselves and switched the names.
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