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(Adding animations for Ancestral Divination)
 
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{{:Data:Cards/{{PAGENAME}}}}
{{Template:Cardinfo}}
 
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|-
 
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==Description==
|'''Faction'''
 
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Draw a card for each friendly minion.
|[[Songhai]]
 
|-
 
|'''Cost'''
 
|4
 
|-
 
|'''Rarity'''
 
||[[file:crarity.png|center]]
 
|-
 
|'''Ability'''
 
|
 
|}
 
   
 
==Strategies==
 
==Strategies==
 
Ancestral Divination is uncommon to see played because the ideal scenario to cast it is similarly uncommon. It requires you play many minions, and that a reasonable amount of them stick. Most players prefer more reliable draw in the forms of [[Spelljammer]], [[Sojourner]], [[Twilight Reiki]] or [[Heaven's Eclipse]], instead. However, Ancestral Divination has a home in Zoo Songhai, a relatively unknown archetype.
 
Ancestral Divination is uncommon to see played because the ideal scenario to cast it is similarly uncommon. It requires you play many minions, and that a reasonable amount of them stick. Most players prefer more reliable draw in the forms of [[Spelljammer]], [[Sojourner]], [[Twilight Reiki]] or [[Heaven's Eclipse]], instead. However, Ancestral Divination has a home in Zoo Songhai, a relatively unknown archetype.
   
===Patch Notes===
+
==Patch Notes==
  +
*[https://archive.is/lCgdx v. 1.71] - Changed from 1 mana, "Whenever you summon a minion from your action bar this turn, draw a card." to: 4 mana, “Draw a card for each friendly minion on the battlefield.”
 
 
 
 
 
 
   
[[Category:Spell]]
 
 
==Animations==
 
==Animations==
 
{{Template:SpellAnimation}}
 
{{Template:SpellAnimation}}

Latest revision as of 10:28, 8 March 2019










Ancestral Divination
Faction Songhai Empire
Cost 4
Rarity



Crarity
Common
Ability Draw a card for each friendly minion.
Set


Spirit orb
Core


Description[ | ]

Draw a card for each friendly minion.

Strategies[ | ]

Ancestral Divination is uncommon to see played because the ideal scenario to cast it is similarly uncommon. It requires you play many minions, and that a reasonable amount of them stick. Most players prefer more reliable draw in the forms of Spelljammer, Sojourner, Twilight Reiki or Heaven's Eclipse, instead. However, Ancestral Divination has a home in Zoo Songhai, a relatively unknown archetype.

Patch Notes[ | ]

  • v. 1.71 - Changed from 1 mana, "Whenever you summon a minion from your action bar this turn, draw a card." to: 4 mana, “Draw a card for each friendly minion on the battlefield.”

Animations[ | ]

Ancestral Divination active
Active
Ancestral Divination actionbar
Actionbar