Charizard135 (talk | contribs) m (Reforged a link so it links to just generals rather than faction generals.) |
JosekiTheGreat (talk | contribs) No edit summary |
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* [[Movement]]: [[Minions]] on [[The Battlefield]] can move up to 2 tiles per turn. Your minions can move through friendly minions but not through enemy minions. Flying minions can move anywhere on [[The Battlefield]]. |
* [[Movement]]: [[Minions]] on [[The Battlefield]] can move up to 2 tiles per turn. Your minions can move through friendly minions but not through enemy minions. Flying minions can move anywhere on [[The Battlefield]]. |
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* [[Attacks]]: [[Minions]] can only attack at nearby spaces (surrounding 8 tiles). [[Ranged]] minions can attack from anywhere on [[The Battlefield]]. |
* [[Attacks]]: [[Minions]] can only attack at nearby spaces (surrounding 8 tiles). [[Ranged]] minions can attack from anywhere on [[The Battlefield]]. |
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− | * [[Combat Resolution]]: Minions at 0 Health are immediately destroyed and removed from [[The Battlefield |
+ | * [[Combat Resolution]]: Minions at 0 Health are immediately destroyed and removed from [[The Battlefield]]. |
* [[Facing]]: If you're Player 1 (starting on the left side), your summoned [[Minions]] will always face right (-->). If you're Player 2 (starting on the right side), your minions will always face left (<--). There is no 'up' nor 'down' facing in the game. |
* [[Facing]]: If you're Player 1 (starting on the left side), your summoned [[Minions]] will always face right (-->). If you're Player 2 (starting on the right side), your minions will always face left (<--). There is no 'up' nor 'down' facing in the game. |
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* [[Vetruvian Units]] |
* [[Vetruvian Units]] |
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* [[Abyssian Units]] |
* [[Abyssian Units]] |
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− | * [[ |
+ | * [[Magmar Units]] |
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− | * [[Sentinel Class]] |
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[[Category: Gameplay]] [[Category: Minions]] [[Category: Battle Units]] |
[[Category: Gameplay]] [[Category: Minions]] [[Category: Battle Units]] |
Revision as of 00:04, 2 March 2015
In Duelyst control various Minions (Depending on your Deck's Faction) to overwhelm your opponents Units, and defeat their General.
Battle Units
- Summoning: Your Minions on your Action Bar can be summoned around ANY of your friendly minions on The Battlefield.
- Your Minion on the battlefield can only take 1 Action per turn. An action is defined as a move, move-attack, or attack. A minion cannot take an action on the same turn it is summoned unless the minion has the 'Rush' ability.
- Movement: Minions on The Battlefield can move up to 2 tiles per turn. Your minions can move through friendly minions but not through enemy minions. Flying minions can move anywhere on The Battlefield.
- Attacks: Minions can only attack at nearby spaces (surrounding 8 tiles). Ranged minions can attack from anywhere on The Battlefield.
- Combat Resolution: Minions at 0 Health are immediately destroyed and removed from The Battlefield.
- Facing: If you're Player 1 (starting on the left side), your summoned Minions will always face right (-->). If you're Player 2 (starting on the right side), your minions will always face left (<--). There is no 'up' nor 'down' facing in the game.
List Of Units
- Generals
- Lyonar Units
- Songhai Units
- Vetruvian Units
- Abyssian Units
- Magmar Units