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===General Information===
In [[Duelyst]] control various [[Minions]] (Depending on your [[Decks|Deck]]'s [[Factions|Faction]]) to overwhelm your opponents Units, and defeat their [[Generals|General]].
 
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Minions may be played to the battle field nearby any other friendly minion. Minions begin their first turn exhausted, but may move and attack at least once on each other subsequent turn, and remain active until killed.
   
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[[File:Schema_Minions.jpg|800px|center]]
==Battle Units==
 
* [[Summoning]]: Your Minions on your Action Bar can be summoned around ANY of your friendly minions on [[The Battlefield]].
 
* Your Minion on the battlefield can only take 1 [[Actions|Action]] per turn. An action is defined as a move, move-attack, or attack. A minion cannot take an action on the same turn it is summoned unless the minion has the 'Rush' ability.
 
* [[Movement]]: [[Minions]] on [[The Battlefield]] can move up to 2 tiles per turn. Your minions can move through friendly minions but not through enemy minions. Flying minions can move anywhere on [[The Battlefield]].
 
* [[Attacks]]: [[Minions]] can only attack at nearby spaces (surrounding 8 tiles). [[Ranged]] minions can attack from anywhere on [[The Battlefield]].
 
* [[Combat Resolution]]: Minions at 0 Health are immediately destroyed and removed from [[The Battlefield]].
 
* [[Facing]]: If you're Player 1 (starting on the left side), your summoned [[Minions]] will always face right (-->). If you're Player 2 (starting on the right side), your minions will always face left (<--). There is no 'up' nor 'down' facing in the game.
 
 
==List Of Units==
 
* [[Generals]]
 
* [[Lyonar Units]]
 
* [[Songhai Units]]
 
* [[Vetruvian Units]]
 
* [[Abyssian Units]]
 
* [[Magmar Units]]
 
 
 
[[Category: Gameplay]] [[Category: Minions]] [[Category: Battle Units]]
 

Latest revision as of 16:32, 23 August 2017

General Information[ | ]

Minions may be played to the battle field nearby any other friendly minion. Minions begin their first turn exhausted, but may move and attack at least once on each other subsequent turn, and remain active until killed.

Schema Minions