Faction | Vanar Kindred |
Cost | 1 |
Attack | 3 |
Health | 3 |
Rarity | Token from Blazing Spines (Vanar Spell) |
Ability | Wall |
Set |
Description[ | ]
Wall
Notes[ | ]
Like all walls, Blazing Spines are immediately removed when dispelled. For more information go to walls article.
This token can be created by the following cards:
- Blazing Spines
- Grandmaster Embla
- Ice Age
- Myriad
- White Asp
Strategy[ | ]
Opponents will find Blazing Spines to be quite a nuisance. Despite being immobile, well-placed Spines can control a portion of the board quite effectively. Their statline allows for favorable trading against 2-drops. Further, they are durable enough to withstand a basic General attack, making opponents reluctant to remove the Spines with their basic attack. Further, Blazing Spines can be played in conjuction with Icy to encase the enemy in a box. This allows the Vanar player to seriously damage the enemy General. Kara Winterblade players will enjoy Blazing Spines as well: walls buffed by Kinetic Surge pose a moderate threat. Because of its surprising versatility, Blazing Spines sees regular play in Midrange Vanar lists.
Animations[ | ]
Running