|Ability||Summon two joined 3/3 Walls that can attack.|
Opponents will find Blazing Spines to be quite a nuisance. Despite being immobile, well-placed Spines can control a portion of the board quite effectively. Their statline allows for favorable trading against 2-drops. Further, they are durable enough to withstand a basic General attack, making opponents reluctant to remove the Spines with their basic attack. Further, Blazing Spines can be played in conjuction with Icy to encase the enemy in a box. This allows the Vanar player to seriously damage the enemy General. Kara Winterblade players will enjoy Blazing Spines as well: walls buffed by Kinetic Surge pose a moderate threat. Because of its surprising versatility, Blazing Spines sees regular play in Midrange Vanar lists.