|Ability||Opening Gambit: Give a nearby enemy -2 attack this turn.|
Description[edit | edit source]
Opening Gambit: Give a nearby enemy -2 attack this turn.
Strategy[edit | edit source]
Blood Siren is mostly seen in Aggro Lilithe decks. There, they use Siren with cheap minions for favorable trades, winning control of the Mana Springs. From there, the Lilithe player looks to burn down the opponent with cards like Flameblood Warlock, Spectral Blade and Void Pulse. Outside of this deck, Blood Siren is not played. Siren only having 2 hitpoints makes it a not so great choice for a 2 drop though its ability can nullify the attack of other 2 drops and so save your minion's life when trading. It has some synergy with Zen'Rui, the Blightspawned, which could be a consideration for Control decks. Abyssian, however, already possesses the strongest late game minions in Duelyst. Control lists would look to rather play those than remove midgame threats.
Balance Changes[edit | edit source]
PreAlpha - Added: Blood Siren 2 mana 1/2 Opening Gambit: Move an enemy minion in front of this minion.
v. 0.0.1 - Text changed to Opening Gambit: Deal 1 damage to ALL nearby minions.
v. 0.61.0 - Text changed to Opening Gambit: Give a nearby enemy minion or General -2 Attack this turn.
v. 0.62.0 - Stats changed to 3/2.