(Adding animations for Daemonic Lure) |
Tag: Visual edit |
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+ | {{:Data:Cards/{{PAGENAME}}}} |
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− | {{Template:Cardinfo}} |
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+ | |||
− | |- |
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+ | ==Description== |
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− | |'''Faction''' |
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+ | Deal 1 damage to an enemy minion and teleport it anywhere. |
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− | |[[Abyssian]] |
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− | |- |
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− | |'''Cost''' |
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− | |2 |
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− | |- |
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− | |'''Rarity''' |
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− | |BASIC |
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− | |- |
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− | |'''Ability''' |
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− | | |
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− | |} |
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==Interactions== |
==Interactions== |
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− | Lure deals the damage first. So if it kills a minion the minion won't be teleported. |
+ | *Lure deals the damage first. So if it kills a minion the minion won't be teleported. |
+ | *Lure used on a Spell [[Sentinel]] will deal the damage first before the Sentinel transforms resulting in them having full hitpoints. |
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+ | *Casting Daemonic Lure on a minion affected by [[Primal Flourish]] with [[Oropsisaur]] on table causes it to get the buff first before teleporting. |
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==Balance Changes== |
==Balance Changes== |
Latest revision as of 17:48, 4 October 2019
Faction | Abyssian Host |
Cost | 2 |
Rarity | Basic |
Ability | Deal 1 damage to an enemy minion and teleport it anywhere. |
Set |
Description[ | ]
Deal 1 damage to an enemy minion and teleport it anywhere.
Interactions[ | ]
- Lure deals the damage first. So if it kills a minion the minion won't be teleported.
- Lure used on a Spell Sentinel will deal the damage first before the Sentinel transforms resulting in them having full hitpoints.
- Casting Daemonic Lure on a minion affected by Primal Flourish with Oropsisaur on table causes it to get the buff first before teleporting.
Balance Changes[ | ]
v. 0.0.1 - Added: Daemonic Lure 1 mana "Deal 1 damage to an enemy minion and teleport it to any space on the battlefield."
v. 0.0.10 - Cost changed to 2.