Duelyst Wiki
Advertisement










Astral Phasing
Faction Vetruvian Imperium
Cost 3
Rarity



Crarity
Common
Ability Give a friendly minion +5 Health and Flying.
Set


Spirit orb
Core


Description[ | ]

Give a friendly minion +5 Health and Flying.

Strategies[ | ]

  • Astral Phasing can be played as a tech card against enemy soft removal that repositions minions. This includes cards such as Juxtaposition, Daemonic Lure and Hearth-Sister. Still, this card rarely sees play: 3 mana for such a weak buff (that is, it does not bestow attack) is not optimal.
  • It offers good synergies with Thunderhorn, Wild Tahr or other Frenzy minions because it allows these minions to surprise attack with possible devastating effect.

Gauntlet[ | ]

In Gauntlet it can be drafted as a kind of removal or just to give an important minion a lot more resilience and mobility.

Patch changes[ | ]

Animations[ | ]

Astral Phasing active
Active
Astral Phasing actionbar
Actionbar
Advertisement