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EMP
Faction Neutral
Tribe Golem
Cost 7
Attack 7
Health 7
Rarity



Rrarity
Rare
Ability Opening Gambit: Dispel ALL minions and Generals, and destroy ALL artifacts.
Set


Ancient bonds orb
Ancient Bonds


Description[ | ]

Opening Gambit: Dispel ALL minions and Generals, and destroy ALL artifacts.

Interactions[ | ]

  • If you play an EMP when a Golem Metallurgist is on board you won't get the 1 mana discount because the Metallurgist gets dispeled before EMP is summoned. That means if you have exact 6 mana EMP will be summoned but if you have more than that, it will use up 7 mana.
  • Similarly, when played, EMP will not take damage from a Kujata that discounted it and if played with 7 unused mana crystals it will use up all 7.

Balance Changes[ | ]







Animations[ | ]

EMP idle
Idle
EMP breathing
Breathing
EMP run
Running
EMP attack
Attack
EMP death
Death
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