Golem is a tribe of minions that specializes in core efficiency and the power of raw stats. |
Notes[ | ]
- The Ancient Bonds expansion introduced a lot of new Golems -- including faction golems -- many with special abilities.
- While some Golems appear simple at first glance, they have very efficient base Attack and Health for their mana cost.
- Golems do an excellent job of rounding out your decks when you're just starting, but they also have good core value as cards and often can beat out your opponent's minions in trades.
- The special abilities of Golems with the Bond keyword only trigger when another friendly Golem is already on the battlefield.
Strategy[ | ]
- Use Golem Metallurgist to summon golems a turn earlier. Since Golems are very efficient minions, this can set you far ahead of your opponent.
Collectible cards[ | ]
Neutral Golems[ | ]
Card | Name | Rarity | Race | Cost | Attack | Health | Ability | Set |
---|---|---|---|---|---|---|---|---|
Bloodshard Golem |
Basic |
Golem | 3 | 4 | 3 | |||
Boulder Breacher | Golem | 5 | 5 | 5 | Bond: Enemies can't counterattack this turn. | |||
Brightmoss Golem |
Basic |
Golem | 5 | 4 | 9 | |||
Celebrant | Golem | 2 | 1 | 4 | Opening Gambit: Create a mana spring tile nearby. | |||
Diamond Golem | Golem | 6 | 5 | 11 | ||||
Drybone Golem |
Basic |
Golem | 7 | 10 | 10 | |||
EMP | Golem | 7 | 7 | 7 | Opening Gambit: Dispel ALL minions and Generals, and destroy ALL artifacts. | |||
Golem Metallurgist | Golem | 2 | 2 | 3 | The first Golem you summon each turn costs 1 less. | |||
Golem Vanquisher | Golem | 3 | 2 | 4 | Provoke Your other Golem minions have Provoke. |
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Hailstone Golem |
Basic |
Golem | 4 | 4 | 6 | |||
Razorcrag Golem | Golem | 4 | 10 | 3 | ||||
Skyrock Golem |
Basic |
Golem | 2 | 3 | 2 | |||
Stormmetal Golem |
Basic |
Golem | 6 | 8 | 8 | |||
Worldcore Golem | Golem | 9 | 25 | 25 |
Faction Golems[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability | Set |
---|---|---|---|---|---|---|---|---|
Automaton 8 |
Basic |
Boss |
3 | 60 | Ranged. Attacks hit the target and all enemies around that target. Take damage equal to the total damage dealt |
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Dreamshaper | 2 | 2 | 2 | Bond: Draw two cards. | ||||
Juggernaut | 8 | 4 | 10 | Grow: +5/+5 Whenever this minion takes damage, summon that many random Golem Eggs nearby. |
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Lavaslasher | 5 | 4 | 7 | Opening Gambit: This minion fights a nearby enemy minion. | ||||
Peacekeeper | 7 | 6 | 6 | Airdrop, Forcefield, Frenzy, Provoke, Celerity | ||||
Ragebinder | 3 | 3 | 4 | Rebirth Bond: Restore 3 Health to your General. |
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Sirocco | 5 | 4 | 3 | Opening Gambit: Summon a Skyrock Golem on random spaces for each other Golem you've summoned this game. | ||||
Sol Pontiff | 3 | 1 | 4 | Zeal: Your Golems have +2 Attack. | ||||
Warblade | 2 | 1 | 4 | Bond: Other friendly minions gain +1/+1. | ||||
Wind Striker | 4 | 1 | 4 | Flying Opening Gambit: Equip a Staff of Y'kir to your General. |