@DeletedUser41339423 (talk | contribs) m (→Balance Changes: v. 1.92 text change) |
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− | |'''Faction''' |
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− | |[[Songhai]] |
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− | |'''Cost''' |
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− | |6 |
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− | |'''Attack''' |
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− | |3 |
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− | |'''Health''' |
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− | |6 |
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− | |'''Rarity''' |
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− | ||[[file:lrarity.png|center|40px]]Legendary |
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− | |'''Ability''' |
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− | |The enemy General moves and attacks automatically. |
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− | |'''Expansion''' |
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− | |[[Core]] |
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− | |- |
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− | |'''Standard''' |
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− | |true |
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− | |} |
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Revision as of 16:52, 18 June 2018
Faction | Songhai Empire |
Cost | 6 |
Attack | 3 |
Health | 6 |
Rarity | Legendary |
Ability | The enemy General moves and attacks automatically. |
Set |
Description
The enemy General moves and attacks automatically.
Interactions
- The enemy General moves and acts like a Battle Pet. To find out what exactly that means look here.
- Zukong has no effect on your opponent's general with a Grandmaster Zendo on board because it only affects Battle Pets but the general doesn't count as a battle pet, he/she only acts as one.
- The enemy general can not reactivate using Time Maelstrom or Bangle of Blinding Strike. The spell and artifact have no effect when played.
Balance Changes
- v. 1.7.1 - Added: Grandmaster Zendo 6 mana 4/6 - The enemy General moves and attacks as if they are a battle pet.
- v. 1.92 - Moved from Shim'Zar to Core set and text changed to "The enemy General moves and attacks automatically."
- v.1.96 - Stats changed from 4/6 to 3/6.
Animations