Immortal Vanguard is the fifth expansion set for Duelyst released November 2017 in Patch v. 1.92 and contains 94 cards. It also introduces a new keyword mechanic Build, new Generals and remodels Mechs.
List of Cards[ | ]
Images of all Immortal Vanguard cards can be found here.
Lyonar Cards[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
---|---|---|---|---|---|---|---|
Call to Arms | 7 | Your General gains, "Minions you summon nearby gain +3/+3." | |||||
Dauntless Advance | 2 | Your General and nearby friendly minions gain, "Takes no damage this turn." | |||||
Decorated Enlistee | 3 | 1 | 5 | While at full Health, this minion has +3 Attack. | |||
Fealty | 3 | Draw a card for each friendly minion nearby your General. | |||||
Invincible | 4 | Give a friendly minion with full Health +4/+4. | |||||
Ironcliffe Monument | 4 | 0 | 10 | Build: (2). Whenever you summon a minion nearby this, transform that minion into an Ironcliffe Guardian. | |||
Oakenheart | 5 | 4 | 5 | Opening Gambit: Progresses MECHAZ0R build by +20%. Your other Mech minions have +1/+1. | |||
Prominence | 6 | 4 | 7 | Blood Surge: Summon a Silverguard Knight nearby your General. | |||
Steadfast Formation | 0 | Give friendly minions in a 2x2 area Provoke. | |||||
Sunbond Pavise | 2 | Friendly minions directly above and below your General gain +2 Attack and Provoke. | |||||
Sunstrike | 4 | Deal 3 damage to enemies and restore 3 Health to friendly minions and Generals in a row. | |||||
Surgeforger | 3 | 2 | 2 | Whenever you summon a minion nearby this minion, give them both +1/+1. | |||
Vigilator | 3 | 3 | 4 | Build: (1). When this minion is built, give nearby friendly minions +3 Health. |
Songhai Cards[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
---|---|---|---|---|---|---|---|
Assassination Protocol | 1 | Reactivate an exhausted friendly minion. It cannot damage or attack Generals this turn. | |||||
Bamboozle | 3 | Transform a nearby enemy minion into a 0/2 Panddo. If it is already a Panddo, instead destroy it and draw to fill your action bar. | |||||
Dusk Rigger | 3 | 3 | 3 | Backstab: (2). Whenever this backstabs, put a MECHAZ0R Progression into your action bar. | |||
Manakite Drifter | 4 | 5 | 5 | Build: (2). When this minion is built, gain +2 mana this turn. | |||
Mass Flight | 2 | Give all friendly minions Flying this turn. | |||||
Ornate Hiogi | 6 | Whenever you cast a spell, draw a card. | |||||
Penumbraxx | 3 | 4 | 1 | Build: (2). Backstab: (2). Whenever this backstabs, transform it into a building with Build (1). | |||
Second-sword Sarugi | 7 | 4 | 7 | Your spells cost 2 less. | |||
Seeker Squad | 5 | Summon a Heartseeker in each nearby space diagonal from your General. | |||||
Substitution | 3 | Switch positions between a friendly minion and your General. | |||||
Suzumebachi | 2 | 1 | 4 | Whenever you cast a spell, this minion gains +1 Attack until your next turn. | |||
Thunderbomb | 3 | Deal 3 damage to an enemy and 1 damage to all enemies around it. | |||||
Wildfire Tenketsu | 4 | 3 | 5 | Blood Surge: Put an Eight Gates into your action bar. |
Vetruvian Cards[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
---|---|---|---|---|---|---|---|
Barren Shrike | 4 | 5 | 5 | Build: (2). Blast | |||
Burden of Knowledge | 0 | Deal 3 damage to your General to draw a card. | |||||
Equality Constraint | 1 | ANY minion's Health becomes equal to its Attack. | |||||
Grapnel Paradigm | 6 | 5 | 5 | Opening Gambit: Take control of enemy minions with 2 or less Attack on this row. | |||
Gust | 5 | 3 | 5 | Blood Surge: Summon two Wind Dervishes nearby. | |||
Iris Barrier | 2 | Your General takes no damage during your turn. | |||||
Kinematic Projection | 1 | Give a minion Blast. It can no longer move. | |||||
Lost in the Desert | 4 | Deal 5 damage to enemies that are not nearby another enemy. | |||||
Monolithic Vision | 9 | Transform your action bar into six random Vetruvian cards that cost 4 less. | |||||
Neurolink | 2 | Your General gains all keywords of friendly minions this turn. | |||||
Silica Weaver | 5 | 4 | 4 | Opening Gambit: Progresses MECHAZ0R build by +40%. | |||
Simulacra Obelysk | 3 | 0 | 7 | Build: (2). Summon Dervish When this minion is built, start building another on a nearby space. | |||
Skyppy | 3 | 3 | 3 | Dying Wish: Put a random legendary artifact from your opponent's Faction into your action bar. |
Abyssian Cards[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
---|---|---|---|---|---|---|---|
Abhorrent Unbirth | 3 | Destroy all friendly minions to summon a 1/1 Abomination that gains their Attack, Health, and keywords. | |||||
Betrayal | 6 | Enemy minions nearby their General attack their General. | |||||
Cacophynos | 4 | 6 | 3 | Dying Wish: Destroy a random nearby enemy minion. | |||
Deathmark | 2 | Deal 1 damage to an enemy minion. After it is attacked this turn, destroy it. | |||||
Furor Chakram | 5 | Friendly minions gain +2 Attack and Frenzy. | |||||
Gate to the Undervault | 4 | 0 | 0 | Build: (3). Invulnerable Deathwatch: Summon a random Demon nearby. | |||
Horrific Visage | 3 | Give all enemy minions -4 Attack until your next turn. | |||||
Infest | 3 | Choose an enemy minion. When it dies, give this effect to all nearby enemy minions and deal 2 damage to the enemy General. | |||||
Moonrider | 6 | 6 | 6 | Blood Surge: Summon a 4/4 Fiend on a nearby space. | |||
Nightmare Operant | 2 | 3 | 2 | Dying Wish: Shuffle a MECHAZ0R into your deck. | |||
Stygian Observer | 7 | 7 | 7 | Deathwatch: Give minions in your action bar +2/+2. | |||
Vellumscry | 4 | Destroy a friendly minion to draw three cards. | |||||
Void Talon | 3 | 6 | 1 | Build: (1). |
Magmar Cards[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
---|---|---|---|---|---|---|---|
Armada | 6 | 5 | 6 | Blood Surge: Deal 5 damage to the closest enemy. | |||
Biomimetic Hulk | 2 | 10 | 10 | Build: (3). | |||
Effulgent Infusion | 3 | Give a friendly minion +Attack equal to your General's Attack. | |||||
Embryotic Insight | 2 | If you have an Egg, draw 2 cards. | |||||
Erratic Raptyr | 3 | 5 | 5 | Rebirth After this minion attacks or counterattacks, turn it into an Egg. | |||
Gigaloth | 4 | 7 | 7 | Build: (2). Whenever this minion attacks, other friendly minions gain +3/+3. | |||
Homeostatic Rebuke | 4 | ALL minions attack themselves. | |||||
Progenitor | 4 | 5 | 4 | Opening Gambit: Each of your other non-Egg minions summon an Egg of itself behind itself. | |||
Pupabomb | 4 | Destroy a friendly Egg to deal 4 damage to enemies around it. | |||||
Rage Reactor | 1 | Your General gains +1 Attack. Whenever your General destroys an enemy, summon a Ripper Egg on that space. | |||||
Saurian Finality | 8 | Stun the enemy General. Your General gains +3 Attack. Both players lose 3 mana. Restore 10 Health to your General. | |||||
Seismoid | 2 | 3 | 1 | Whenever you summon a Mech minion from your action bar, both players draw a card. | |||
Upper Hand | 3 | Deal 1 damage to an enemy minion for each card in your opponent's action bar. |
Vanar Cards[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
---|---|---|---|---|---|---|---|
Animus Plate | 5 | Your General gains +2 Attack. Whenever your General attacks or counterattacks, give all friendly Vespyr minions +2/+2. | |||||
Aspect of the Bear | 2 | Transform ANY minion into a 4/5 Ursaplomb that will not counterattack. | |||||
Auroraboros | 5 | Give friendly minions "Dying Wish: Re-summon this minion on this space." | |||||
Cryoblade | 2 | 2 | 3 | Deals double damage to Stunned enemies. | |||
Crystalline Reinforcement | 3 | Double the Attack and Health buffs of friendly minions. | |||||
Denadoro | 4 | 4 | 5 | Your minions are always infiltrated. | |||
Draugar Eyolith | 6 | 7 | 14 | Build: (2). While this is building or on the battlefield, enemy minions and Generals can only move 1 space. | |||
Echo Deliverant | 6 | 6 | 4 | Whenever you summon another Mech, summon a copy of it nearby. | |||
Essence Sculpt | 0 | Choose a Stunned minion. Put a copy of that card into your action bar. | |||||
Hydrogarm | 4 | 3 | 3 | Blood Surge: Deal 1 damage to enemy minions in this row and Stun them. | |||
Protosensor | 2 | 2 | 2 | Build: (1). Airdrop | |||
Shatter | 2 | Destroy a Stunned enemy minion. | |||||
Wintertide | 4 | Summon three 2/2 Vespyr Winter Maerids on any column. |
Neutral Cards[ | ]
Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
---|---|---|---|---|---|---|---|
Architect-T2K5 | 3 | 1 | 5 | Build: (1). Whenever this or another friendly minion is built, draw a card. | |||
Bloodbound Mentor | 3 | 3 | 4 | Blood Surge: Put a copy of your Bloodbound Spell into your action bar. | |||
Capricious Marauder | 5 | 9 | 9 | Whenever a friendly minion is destroyed, your opponent takes control of this minion. | |||
DECEPTIB0T | 5 | 5 | 5 | Whenever this minion destroys an enemy, summon a different Mech minion from your deck nearby. | |||
Impervious Giago | 5 | 1 | 10 | Provoke Whenever this minion is attacked, it gains +2 Attack. | |||
Lost Artificer | 2 | 2 | 3 | The first artifact you equip each turn costs 1 less. | |||
Metaltooth | 2 | 2 | 2 | If you have another Mech minion, this minion has Rush. | |||
Project Ω | 6 | 1 | 1 | This minion gains +2/+2 for each other Mech minion you summoned this game. | |||
Q'orrhlma'a | 6 | 6 | 6 | Opening Gambit: Remove all minions that cost 2 or less from each player's deck. | |||
Recombobulus | 2 | 2 | 3 | Opening Gambit: Teleport ANY minion one space randomly. | |||
Redsteel Minos | 3 | 2 | 3 | Blood Surge: Gains +2/+2. | |||
Reliquarian | 7 | 3 | 3 | Opening Gambit: Forge a friendly minion into a Faction artifact with equal Attack. | |||
Replicant | 2 | 2 | 2 | Opening Gambit: Draw another Replicant from your deck. | |||
Rescue-RX | 2 | 2 | 4 | Build: (2). When this minion is built, restore 5 Health to your General. | |||
S.I.L.V.E.R. | 6 | 7 | 5 | Whenever you summon this or another Mech, friendly Mechs gain all keywords of other friendly Mechs. | |||
Timekeeper | 4 | 2 | 2 | Opening Gambit: Your buildings progress by 1 turn. |