Immortal Vanguard is the fifth expansion set for Duelyst released November 2017 in Patch v. 1.92 and contains 94 cards. It also introduces a new keyword mechanic Build, new Generals and remodels Mechs.
List of Cards[]
Images of all Immortal Vanguard cards can be found here.
Lyonar Cards[]
| Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
|---|---|---|---|---|---|---|---|
| Call to Arms | 7 | Your General gains, "Minions you summon nearby gain +3/+3." | |||||
| Dauntless Advance | 2 | Your General and nearby friendly minions gain, "Takes no damage this turn." | |||||
| Decorated Enlistee | 3 | 1 | 5 | While at full Health, this minion has +3 Attack. | |||
| Fealty | 3 | Draw a card for each friendly minion nearby your General. | |||||
| Invincible | 4 | Give a friendly minion with full Health +4/+4. | |||||
| Ironcliffe Monument | 4 | 0 | 10 | Build: (2). Whenever you summon a minion nearby this, transform that minion into an Ironcliffe Guardian. | |||
| Oakenheart | 5 | 4 | 5 | Opening Gambit: Progresses MECHAZ0R build by +20%. Your other Mech minions have +1/+1. | |||
| Prominence | 6 | 4 | 7 | Blood Surge: Summon a Silverguard Knight nearby your General. | |||
| Steadfast Formation | 0 | Give friendly minions in a 2x2 area Provoke. | |||||
| Sunbond Pavise | 2 | Friendly minions directly above and below your General gain +2 Attack and Provoke. | |||||
| Sunstrike | 4 | Deal 3 damage to enemies and restore 3 Health to friendly minions and Generals in a row. | |||||
| Surgeforger | 3 | 2 | 2 | Whenever you summon a minion nearby this minion, give them both +1/+1. | |||
| Vigilator | 3 | 3 | 4 | Build: (1). When this minion is built, give nearby friendly minions +3 Health. |
Songhai Cards[]
| Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
|---|---|---|---|---|---|---|---|
| Assassination Protocol | 1 | Reactivate an exhausted friendly minion. It cannot damage or attack Generals this turn. | |||||
| Bamboozle | 3 | Transform a nearby enemy minion into a 0/2 Panddo. If it is already a Panddo, instead destroy it and draw to fill your action bar. | |||||
| Dusk Rigger | 3 | 3 | 3 | Backstab: (2). Whenever this backstabs, put a MECHAZ0R Progression into your action bar. | |||
| Manakite Drifter | 4 | 5 | 5 | Build: (2). When this minion is built, gain +2 mana this turn. | |||
| Mass Flight | 2 | Give all friendly minions Flying this turn. | |||||
| Ornate Hiogi | 6 | Whenever you cast a spell, draw a card. | |||||
| Penumbraxx | 3 | 4 | 1 | Build: (2). Backstab: (2). Whenever this backstabs, transform it into a building with Build (1). | |||
| Second-sword Sarugi | 7 | 4 | 7 | Your spells cost 2 less. | |||
| Seeker Squad | 5 | Summon a Heartseeker in each nearby space diagonal from your General. | |||||
| Substitution | 3 | Switch positions between a friendly minion and your General. | |||||
| Suzumebachi | 2 | 1 | 4 | Whenever you cast a spell, this minion gains +1 Attack until your next turn. | |||
| Thunderbomb | 3 | Deal 3 damage to an enemy and 1 damage to all enemies around it. | |||||
| Wildfire Tenketsu | 4 | 3 | 5 | Blood Surge: Put an Eight Gates into your action bar. |
Vetruvian Cards[]
| Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
|---|---|---|---|---|---|---|---|
| Barren Shrike | 4 | 5 | 5 | Build: (2). Blast | |||
| Burden of Knowledge | 0 | Deal 3 damage to your General to draw a card. | |||||
| Equality Constraint | 1 | ANY minion's Health becomes equal to its Attack. | |||||
| Grapnel Paradigm | 6 | 5 | 5 | Opening Gambit: Take control of enemy minions with 2 or less Attack on this row. | |||
| Gust | 5 | 3 | 5 | Blood Surge: Summon two Wind Dervishes nearby. | |||
| Iris Barrier | 2 | Your General takes no damage during your turn. | |||||
| Kinematic Projection | 1 | Give a minion Blast. It can no longer move. | |||||
| Lost in the Desert | 4 | Deal 5 damage to enemies that are not nearby another enemy. | |||||
| Monolithic Vision | 9 | Transform your action bar into six random Vetruvian cards that cost 4 less. | |||||
| Neurolink | 2 | Your General gains all keywords of friendly minions this turn. | |||||
| Silica Weaver | 5 | 4 | 4 | Opening Gambit: Progresses MECHAZ0R build by +40%. | |||
| Simulacra Obelysk | 3 | 0 | 7 | Build: (2). Summon Dervish When this minion is built, start building another on a nearby space. | |||
| Skyppy | 3 | 3 | 3 | Dying Wish: Put a random legendary artifact from your opponent's Faction into your action bar. |
Abyssian Cards[]
| Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
|---|---|---|---|---|---|---|---|
| Abhorrent Unbirth | 3 | Destroy all friendly minions to summon a 1/1 Abomination that gains their Attack, Health, and keywords. | |||||
| Betrayal | 6 | Enemy minions nearby their General attack their General. | |||||
| Cacophynos | 4 | 6 | 3 | Dying Wish: Destroy a random nearby enemy minion. | |||
| Deathmark | 2 | Deal 1 damage to an enemy minion. After it is attacked this turn, destroy it. | |||||
| Furor Chakram | 5 | Friendly minions gain +2 Attack and Frenzy. | |||||
| Gate to the Undervault | 4 | 0 | 0 | Build: (3). Invulnerable Deathwatch: Summon a random Demon nearby. | |||
| Horrific Visage | 3 | Give all enemy minions -4 Attack until your next turn. | |||||
| Infest | 3 | Choose an enemy minion. When it dies, give this effect to all nearby enemy minions and deal 2 damage to the enemy General. | |||||
| Moonrider | 6 | 6 | 6 | Blood Surge: Summon a 4/4 Fiend on a nearby space. | |||
| Nightmare Operant | 2 | 3 | 2 | Dying Wish: Shuffle a MECHAZ0R into your deck. | |||
| Stygian Observer | 7 | 7 | 7 | Deathwatch: Give minions in your action bar +2/+2. | |||
| Vellumscry | 4 | Destroy a friendly minion to draw three cards. | |||||
| Void Talon | 3 | 6 | 1 | Build: (1). |
Magmar Cards[]
| Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
|---|---|---|---|---|---|---|---|
| Armada | 6 | 5 | 6 | Blood Surge: Deal 5 damage to the closest enemy. | |||
| Biomimetic Hulk | 2 | 10 | 10 | Build: (3). | |||
| Effulgent Infusion | 3 | Give a friendly minion +Attack equal to your General's Attack. | |||||
| Embryotic Insight | 2 | If you have an Egg, draw 2 cards. | |||||
| Erratic Raptyr | 3 | 5 | 5 | Rebirth After this minion attacks or counterattacks, turn it into an Egg. | |||
| Gigaloth | 4 | 7 | 7 | Build: (2). Whenever this minion attacks, other friendly minions gain +3/+3. | |||
| Homeostatic Rebuke | 4 | ALL minions attack themselves. | |||||
| Progenitor | 4 | 5 | 4 | Opening Gambit: Each of your other non-Egg minions summon an Egg of itself behind itself. | |||
| Pupabomb | 4 | Destroy a friendly Egg to deal 4 damage to enemies around it. | |||||
| Rage Reactor | 1 | Your General gains +1 Attack. Whenever your General destroys an enemy, summon a Ripper Egg on that space. | |||||
| Saurian Finality | 8 | Stun the enemy General. Your General gains +3 Attack. Both players lose 3 mana. Restore 10 Health to your General. | |||||
| Seismoid | 2 | 3 | 1 | Whenever you summon a Mech minion from your action bar, both players draw a card. | |||
| Upper Hand | 3 | Deal 1 damage to an enemy minion for each card in your opponent's action bar. |
Vanar Cards[]
| Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
|---|---|---|---|---|---|---|---|
| Animus Plate | 5 | Your General gains +2 Attack. Whenever your General attacks or counterattacks, give all friendly Vespyr minions +2/+2. | |||||
| Aspect of the Bear | 2 | Transform ANY minion into a 4/5 Ursaplomb that will not counterattack. | |||||
| Auroraboros | 5 | Give friendly minions "Dying Wish: Re-summon this minion on this space." | |||||
| Cryoblade | 2 | 2 | 3 | Deals double damage to Stunned enemies. | |||
| Crystalline Reinforcement | 3 | Double the Attack and Health buffs of friendly minions. | |||||
| Denadoro | 4 | 4 | 5 | Your minions are always infiltrated. | |||
| Draugar Eyolith | 6 | 7 | 14 | Build: (2). While this is building or on the battlefield, enemy minions and Generals can only move 1 space. | |||
| Echo Deliverant | 6 | 6 | 4 | Whenever you summon another Mech, summon a copy of it nearby. | |||
| Essence Sculpt | 0 | Choose a Stunned minion. Put a copy of that card into your action bar. | |||||
| Hydrogarm | 4 | 3 | 3 | Blood Surge: Deal 1 damage to enemy minions in this row and Stun them. | |||
| Protosensor | 2 | 2 | 2 | Build: (1). Airdrop | |||
| Shatter | 2 | Destroy a Stunned enemy minion. | |||||
| Wintertide | 4 | Summon three 2/2 Vespyr Winter Maerids on any column. |
Neutral Cards[]
| Card | Name | Rarity | Faction | Cost | Attack | Health | Ability |
|---|---|---|---|---|---|---|---|
| Architect-T2K5 | 3 | 1 | 5 | Build: (1). Whenever this or another friendly minion is built, draw a card. | |||
| Bloodbound Mentor | 3 | 3 | 4 | Blood Surge: Put a copy of your Bloodbound Spell into your action bar. | |||
| Capricious Marauder | 5 | 9 | 9 | Whenever a friendly minion is destroyed, your opponent takes control of this minion. | |||
| DECEPTIB0T | 5 | 5 | 5 | Whenever this minion destroys an enemy, summon a different Mech minion from your deck nearby. | |||
| Impervious Giago | 5 | 1 | 10 | Provoke Whenever this minion is attacked, it gains +2 Attack. | |||
| Lost Artificer | 2 | 2 | 3 | The first artifact you equip each turn costs 1 less. | |||
| Metaltooth | 2 | 2 | 2 | If you have another Mech minion, this minion has Rush. | |||
| Project Ω | 6 | 1 | 1 | This minion gains +2/+2 for each other Mech minion you summoned this game. | |||
| Q'orrhlma'a | 6 | 6 | 6 | Opening Gambit: Remove all minions that cost 2 or less from each player's deck. | |||
| Recombobulus | 2 | 2 | 3 | Opening Gambit: Teleport ANY minion one space randomly. | |||
| Redsteel Minos | 3 | 2 | 3 | Blood Surge: Gains +2/+2. | |||
| Reliquarian | 7 | 3 | 3 | Opening Gambit: Forge a friendly minion into a Faction artifact with equal Attack. | |||
| Replicant | 2 | 2 | 2 | Opening Gambit: Draw another Replicant from your deck. | |||
| Rescue-RX | 2 | 2 | 4 | Build: (2). When this minion is built, restore 5 Health to your General. | |||
| S.I.L.V.E.R. | 6 | 7 | 5 | Whenever you summon this or another Mech, friendly Mechs gain all keywords of other friendly Mechs. | |||
| Timekeeper | 4 | 2 | 2 | Opening Gambit: Your buildings progress by 1 turn. |






























































































