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The Sandman Will Keep You Awake - The Loop
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Faction | Neutral |
Cost | 5 |
Attack | 4 |
Health | 5 |
Rarity | ![]() Legendary |
Ability | Provoke Whenever you replace a card, summon a 2/2 Prisoner with a random ability nearby. |
Set |
Description[]
Provoke
Whenever you replace a card, summon a 2/2 Prisoner with a random ability nearby.
Prisoners[]
When replacing a card, one of the following prisoners are summoned nearby Inquisitor Kron.
Image | Name | Ability | Notes |
---|---|---|---|
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Broken Captive | Rush | |
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Dejected Thrall | Forcefield | Removed with v.1.96 |
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Dispirited Prisoner | Frenzy | |
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Drudging Servant | Flying | |
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Ruined Slave | Provoke | |
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Toiling Vassal | Ranged |
Trivia[]
- On the The Creators page of this wiki, someone (presumably the devs) put up a graphic of Kron's prisoners -- the implication being that the devs are the prisoners.
- It appears (from Core Game Rules) that some of the prisoner sprites have been in the game since alpha, although Kron was only introduced in Shim'Zar.
Balance Changes[]
- v. 1.71 - added with the Denizens of Shim'Zar expansion. Cost: 5. Stats: 4/6. "Provoke. Whenever you replace a card, summon a 2/2 Prisoner with a random ability nearby."
- v. 1.74 - Stats changed from 4/6 to 4/4.
- v. 1.96 - Stats changed from 4/4 to 4/5. Can no longer produce a minion with Forcefield.