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|[[File:DivineBond.png|180px|]] || [[Divine Bond]] || Basic || Spell || 3 || Give a minion +Attack equal to its Health || Core
 
|[[File:DivineBond.png|180px|]] || [[Divine Bond]] || Basic || Spell || 3 || Give a minion +Attack equal to its Health || Core
 
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|[[File:Martyrdom.png|180px|]] || [[Martyrdom]] || Basic || Spell || 2 || Destroy ANY minion. Restore the minion's Health to its General || Core
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|[[File:Martyrdom.png|180px|]] || [[Martyrdom]] || Basic || Spell || 3 || Destroy ANY minion. Restore the minion's Health to its General || Core
 
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|[[File:SkyBurial.png|180px|]] || [[Sky Burial]] || [[Image:Rrarity.png|40px|]]<br>Rare || Spell || 3 || Destroy a minion not next to any general || [[Denizens of Shim'Zar|Shim'zar]]
 
|[[File:SkyBurial.png|180px|]] || [[Sky Burial]] || [[Image:Rrarity.png|40px|]]<br>Rare || Spell || 3 || Destroy a minion not next to any general || [[Denizens of Shim'Zar|Shim'zar]]
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|[[File:CircleofLife.png|180px|]] || [[Circle of Life]] || [[Image:Erarity.png|40px|]]<br>Epic || Spell || 5 || Deal 5 damage to an enemy minion. Restore 5 Health<br>to your General || Core
 
|[[File:CircleofLife.png|180px|]] || [[Circle of Life]] || [[Image:Erarity.png|40px|]]<br>Epic || Spell || 5 || Deal 5 damage to an enemy minion. Restore 5 Health<br>to your General || Core
 
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|[[File:SkyPhalanx.png|180px|]] || [[Sky Phalanx]] || [[Image:Lrarity.png|40px|]]<br>Legendary || Spell || 9 || Summon three [[Silverguard Knight]] nearby your general || [[Denizens of Shim'Zar|Shim'zar]]
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|[[File:SkyPhalanx.png|180px|]] || [[Sky Phalanx]] || [[Image:Lrarity.png|40px|]]<br>Legendary || Spell || 8 || Summon three [[Silverguard Knight]] nearby your general || [[Denizens of Shim'Zar|Shim'zar]]
 
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Revision as of 23:45, 1 December 2016

ATTENTION! The wiki is currently being worked on so we may experience issues or errors, we apologize for the inconvenience while the wiki is brought up to date. !

LyonarCrestWallpaper

Lyonar uses lots of Provokes and high health Minions to focus on having massive presence on the battlefield. When playing as Lyonar, your goal is to amass a large, sturdy army to beat your opponent down. You can make use of Lyonar’s excellent healing abilities to keep your Minions and General alive. To finish your opponent off, you can use cards like Divine Bond to turn your Minions’ Health into damage to deal lots of damage in one Attack, or Skywind Glaives and other Zeal effects to turn your nearby Minions into powerhouse Attackers. Recommended for beginners.

Strengths

  • Your Minions have lots of Health and very efficient combat stats overall for their cost.
  • You have access to the widest variety of healing options.
  • Lots of area-of-effect damage so you can blow apart the battlefield.
  • You can use many different types of Dispels to disrupt bonus effects on other Minions.
  • Extremely threatening when you're in melee range of your opponent.

Weaknesses

  • Difficult for you and your army to catch fleeing enemies.
  • You have limited Attack options at range.
  • Difficult for you to break enemy Artifacts.
  • Your spells often need allied Minions to be alive for at least one turn before they can be effective.
  • Difficult for you to come back from a losing position when your opponent takes control of the battlefield.
For a more in-depth look, check out Guides and Decks created by the community!

Generals

Image Name Type Attack Health Bloodborn Spell
ArgeonHighmayne Argeon Highmayne General 2 25 Give a minion nearby your General +2 Attack
Zir'AnSunforge Zir'An Sunforge Alternate General 2 25 Restore 3 Health to a friendly minion

Minions

Image Name Rarity Type Cost Attack Health Ability Set
Slo Slo Crarity
Common
Battlepet 0 1 4 Shim'zar
SilverguardSquire Silverguard Squire Basic Minion 1 1 4 Core
AzuriteLion Azurite Lion Crarity
Common
Minion 2 2 3 Celerity Core
Fiz Fiz Rrarity
Rare
Battlepet 2 3 3 Opening Gambit: Restore 2 health to a minion or general Shim'zar
Lightchaser Lightchaser Crarity
Common
Minion 2 3 2 When ANY minion or General is healed,
this minion gains +1/+1
Core
SunstoneTemplar Sunstone Templar Erarity
Epic
Minion 2 1 4 When this attacks or counterattacks,
it dispels that enemy
Core
WindbladeAdept Windblade Adept Basic Minion 2 2 3 Zeal: Gains +2 Attack Core
ArclyteSentinel Arclyte Sentinel Rrarity
Rare
Minion 3 2 4 Opening Gambit: Give ANY nearby minion
+2 Attack but -2 Health
Core
RadiantDragoon Radiant Dragoon Rrarity
Rare
Minion 3 3 4 At the end of your turn, give a friendly minion +1 health Shim'zar
SilverguardKnight Silverguard Knight Basic Minion 3 1 5 Provoke, Zeal: Gains +2 Attack Core
SunforgeLancer Sunforge Lancer Erarity
Epic
Minion 3 2 4 Whenever ANY minion or general is healed, give your general +1 attack Shim'zar
LysianBrawler Lysian Brawler Crarity
Common
Minion 4 4 4 Celerity Core
SunSisterSterope Sun Sister Sterope Lrarity
Achievement Card
Minion 4 4 4 Whenever ANY minion or general is healed, put a True Strike into your action bar Shim'zar
Sunriser Sunriser Erarity
Epic
Minion 4 3 4 When ANY minion or General is healed,
deal 2 damage to all nearby enemies
Core
SuntideMaiden Suntide Maiden Crarity
Common
Minion 4 3 6 Zeal: At the end of your turn,
restore this minion to full Health
Core
IroncliffeGuardian Ironcliffe Guardian Rrarity
Rare
Minion 5 3 10 Airdrop, Provoke Core
SecondSun Second Sun Rrarity
Rare
Minion 5 0 8 Zeal: Gains +8 Attack Core
ElyxStormblade Elyx Stormblade Lrarity
Legendary
Minion 6 7 7 Provoke, Your minions and General may move an
additional space
Core
Solarius Solarius Lrarity
Legendary
Minion 6 3 3 Zeal: Draw 2 additional cards at the end of your turn Shim'zar
GrandmasterZ'ir Grandmaster Z'ir Lrarity
Legendary
Minion 7 5 12 When your General dies,
Grandmaster Z'ir becomes your General
Core

Spells

Image Name Rarity Type Cost Effect Set
BeamShock Beam Shock Crarity
Common
Spell 0 Stun an enemy minion or General Core
AegisBarrier Aegis Barrier Lrarity
Legendary
Spell 1 Choose a friendly minion. It can't be targeted
by enemy spells. Draw a card
Core
AerialRift Aerial Rift Erarity
Epic
Spell 1 Give your minions Airdrop this turn.
Draw a card
Core
AurynNexus Auryn Nexus Crarity
Common
Spell 1 Give a friendly minion +3 Health Core
FightingSpirit Fighting Spirit Erarity
Epic
Spell 1 Give all friendly minions +1 health. Put a random battle pet into your action bar Shim'zar
LionheartBlessing Lionheart Blessing Rrarity
Rare
Spell 1 Give a friendly minion, Zeal:
Whenever this minion deals damage, Draw a card
Core
Magnetize Magnetize Rrarity
Rare
Spell 1 Pull ANY minion to the space in front of your General Core
SundropElixir Sundrop Elixir Crarity
Common
Spell 1 Restore 5 Health to a minion or General Core
TrueStrike True Strike Basic Spell 1 Deal 2 damage to a minion Core
LastingJudgement Lasting Judgement Rrarity
Rare
Spell 2 Give ANY minion +3 Attack, but -3 Health Core
LucentBeam Lucent Beam Crarity
Common
Spell 2 Deal 2 damage to an enemy. If a minion or general was healed this turn, deal 4 damage instead Shim'zar
SunBloom Sun Bloom Crarity
Common
Spell 2 Dispel a 2x2 area on the battlemap Core
Tempest Tempest Basic Spell 2 Deal 2 damage to ALL minions and Generals Core
WarSurge War Surge Basic Spell 2 Give all friendly minions +1/+1 Core
Afterblaze Afterblaze Crarity Spell 3 Give a friendly minion +2/+4. If it has zeal, draw a card Shim'zar
DivineBond Divine Bond Basic Spell 3 Give a minion +Attack equal to its Health Core
Martyrdom Martyrdom Basic Spell 3 Destroy ANY minion. Restore the minion's Health to its General Core
SkyBurial Sky Burial Rrarity
Rare
Spell 3 Destroy a minion not next to any general Shim'zar
Decimate Decimate Lrarity
Legendary
Spell 4 Destroy ALL minions that are not nearby any General Core
HolyImmolation Holy Immolation Erarity
Epic
Spell 4 Restore 4 Health to a friendly minion. Deal 4 damage
to enemy minions and Generals around it
Core
IroncliffeHeart Ironcliffe Heart Erarity
Epic
Spell 4 Transform a friendly minion into an Ironcliffe Guardian Shim'zar
CircleofLife Circle of Life Erarity
Epic
Spell 5 Deal 5 damage to an enemy minion. Restore 5 Health
to your General
Core
SkyPhalanx Sky Phalanx Lrarity
Legendary
Spell 8 Summon three Silverguard Knight nearby your general Shim'zar

Artifacts

Main page: Artifact

Image Name Rarity Type Cost Effect Set
SunstoneBracers Sunstone Bracers Basic Artifact 0 Your General gains +1 Attack Core
SkywindGlaives Skywind Glaives Erarity
Epic
Artifact 3 Friendly minions nearby your General gains +2 Attack Core
ArclyteRegalia Arclyte Regalia Lrarity
Legendary
Artifact 4 Your General gains +2 Attack. The first time your General
takes damage each turn, prevent 2 of it
Core
Dawn'sEye Dawn's Eye Lrarity
Legendary
Artifact 4 Your General gains +4 attack. At the end of your turn, repair all equipped artifacts to full durability Shim'zar

Battle Pets

Moved to minions as a subtype Battlepets.