Faction | Songhai |
Cost | 3 |
Attack | 4 |
Health | 3 |
Rarity | |
Ability | Sentinel |
Expansion | Unearthed Prophecy |
Spell Interactions
In general Spell Sentinel interactions follow these rules:
- If your spell targeted a spell sentinel directly with a destroying effect, it WILL continue its effect past the transformation. Like Natural Selection, Martyrdom.
- If your spell targeted anything else - a Wraithling, a tile - anything - the spell will fluff. See Ritual Banishing, Plasma Storm. This manifests in strange ways - Moonlit Basilysk is treated as a 2/2 base so it dies to Storm, while Oni is treated as a 4/3 base and survives it. Ritual Banishing just loses its target and does nothing.
Daemonic Lure
Daemonic Lure on a Spell Sentinel deals one damage and then flips the Sentinel which will have full health afterwards.
Plasma Storm
If a Plasma Storm is used, the Sentinel flips and doesn't get destroyed because it has 4 attack now.
Ritual Banishing
If a Ritual Banishing destroys the Watchful Sentinel, the Watchful Sentinel will get destroyed, flip and a Mind-Cage Oni will take its spot. Its owner will get a copy of Ritual Banishing.
Chromatic Cold & Sun Bloom
Chromatic Cold and Sun Bloom transform and dispel the Sentinel. Therefore they don't give Mind-Cage Oni's owner a copy of the spell.
Balance Changes
v. 1.87 - added with the Unearthed Prophecy expansion.
Animations
Minions in Duelyst