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Faction | Neutral |
Cost | 7 |
Attack | 5 |
Health | 5 |
Rarity | ![]() Legendary |
Ability | At the end of your turn, this minion gains a random Faction ability. |
Set |
Description[]
At the end of your turn, this minion gains a random Faction ability. Can gain the following faction abilities:
Infiltrate: +5 attack
Backstab: 5 damage
Zeal: Heal Rook and your General for 5 at the end of each turn.
Deathwatch: Draw until you have 5 cards
Grow: +5/+5
Balance Changes[]
- v. 0.0.24 - Added: Rook 7 mana 5/6 Frenzy "Whenever this minion damages an enemy minion gain +1/+1."
- v. 0.0.32 - Reworked: Stats lowered to 5/5. Text changed to, "At the end of your turn, this minion gains a random Faction ability."
- v. 1.95 - rotated out of Standard. Only usable in Unlimited.
- v. 1.96 - Rotation reverted.