When playing as Vanar, you want to use the battlefield and Minion blocking to your advantage. You excel at forcing your opponent into bad positions. You can trap your opponent using Walls and other Minions, eventually overwhelming them with massive battlefield presence. Superior removal gives you the ability to neutralize all sorts of threats. Using Vespyr Minion summons, you can trigger lots of different synergistic effects focused around keeping the battlefield clear of threats and buffing your Minions. You can Transform ANY minion on the battlefield to your advantage. Force your opponents to choose whether they get hit by Infiltrate Minions on their starting side or Avalanche on yours! Recommended for advanced players.
Strengths
- You have excellent Minion removal options.
- There are big payoffs for successfully Infiltrating your opponent’s side of the battlefield.
- You have very high play making potential and mind games using the Infiltrate and Avalanche zones.
- Vespyr based strategies can completely take over the battlefield if your Vespyr minions survive.
- It's difficult for your opponent to fully remove threats such as Fenrir Warmaster and Snow Chaser without Dispel.
Weaknesses
- You have very limited card draw options.
- Win conditions are very slow without your Minions on the battlefield.
- Your Area of Effect spells are very conditional and can be avoided with careful play.
- You have no innate healing options.
- Most of your Walls have no combat stats and are weak to Area-of-Effect removal.
For a more in-depth look, check out Guides and Decks created by the community! |
Generals
Image | Name | Type | Attack | Health | Bloodborn Spell |
---|---|---|---|---|---|
Faie Bloodwing | General | 2 | 25 | Warbird: Deal 2 damage to all enemies in the enemy General's column. | |
Kara Winterblade | Alternate General | 2 | 25 | Kinetic Surge: Any minion you summon this turn gains +1/+1. | |
Ilena Cryobyte | Alternate General | 2 | 25 | Crystallize: Stun a nearby enemy minion. |
Minions
Image | Name | Rarity | Type | Cost | Attack | Health | Ability | Set |
---|---|---|---|---|---|---|---|---|
Ancient Grove | Legendary |
Minion | 7 | 7 | 7 | Provoke Opening Gambit: Your minions gain "Dying Wish: Summon a 1/1 Treant with Provoke". |
Core | |
Arctic Displacer | File:Basic Basic |
Minion | 5 | 10 | 4 | Airdrop | Core | |
Borean Bear | Common |
Minion | 2 | 1 | 3 | Whenever you summon a Vespyr minion, this minion gains +1 Attack. | Core | |
Bur | Rare |
Minion | 2 | 3 | 3 | When this minion survives damage, transform it into a different Battle Pet. | ||
Circulus | Epic |
Minion | 2 | 1 | 1 | Whenever you cast a spell, add a 2/1 Illusion to your action bar. | Bloodbound Ancients | |
Cloudcaller | Legendary |
Minion | 5 | 4 | 5 | Opening Gambit: Your Bloodbound Spell refreshes and is Lesser Waterball this turn. | Trials of Mythron | |
Cryoblade | Common |
Minion | 2 | 2 | 3 | Deals double damage to Stunned enemies. | Immortal Vanguard | |
Crystal Arbiter | Common |
Minion | 2 | 1 | 4 | This minion has +3 Attack on your opponent's turn. | ||
Crystal Cloaker | File:Basic Basic |
Minion | 2 | 2 | 3 | Infiltrate: Gain +2 Attack. | Core | |
Crystal Wisp | Common |
Minion | 2 | 1 | 1 | Dying Wish: Permanently gain 1 mana crystal. | Core | |
Denadoro | Legendary |
Minion | 4 | 4 | 5 | Your minions are always infiltrated. | Immortal Vanguard | |
Disciple of Yggdra | Legendary |
Minion | 3 | 2 | 3 | When an enemy is Stunned, transform this minion into Yggdra's Voracity. | Trials of Mythron | |
Drake Dowager | Rare |
Minion | 3 | 1 | 3 | Sentinel: General attacks. Ranged Whenever this attacks, summon a 4/4 Flying Drake nearby. |
||
Draugar Eyolith | Legendary |
Minion | 6 | 7 | 14 | Build: (2). While this is building or on the battlefield, enemy minions and Generals can only move 1 space. |
Immortal Vanguard | |
Draugar Lord | Epic |
Minion | 6 | 4 | 8 | Dying Wish: Summon a 4/8 Ice Drake on this space. | Core | |
Echo Deliverant | Rare |
Minion | 6 | 6 | 4 | Whenever you summon another Mech, summon a copy of it nearby. | Immortal Vanguard | |
Faie Bloodwing | File:Basic Basic |
Minion | 0 | 2 | 25 | Bloodbound Spell: Deal 2 damage to all enemies in the enemy General's Column. | Core | |
Faie Bloodwing | File:Basic Basic |
Minion | 0 | 2 | 25 | Bloodbound Spell: Deal 2 damage to all enemies in the enemy General's Column. | Core | |
Faie Bloodwing | File:Basic Basic |
Minion | 0 | 2 | 25 | Bloodbound Spell: Deal 2 damage to all enemies in the enemy General's Column. | Core | |
Fenrir Berserker | Rare |
Minion | 5 | 4 | 3 | Dying Wish: Summon a Fenrir Warmaster on this space. | Trials of Mythron | |
Fenrir Warmaster | File:Basic Basic |
Minion | 3 | 3 | 2 | Dying Wish: Summon a 3/2 Ghost Wolf on this space. | Core | |
Freeblade | Common |
Minion | 3 | 3 | 5 | Sentinel: Minion summoned. This switches positions with the minion that transformed it. |
||
Frosthorn Rhyno | Epic |
Minion | 5 | 6 | 5 | Infiltrate: Gain +1 Attack and Celerity. | Core | |
Frostiva | Legendary |
Minion | 5 | 3 | 3 | Forcefield Whenever this minion attacks or is attacked, summon a 3/3 Vespyr Night Howler nearby. |
||
Ghost Seraphim | Legendary |
Minion | 7 | 8 | 9 | The first spell you cast each turn costs 5 less. | Bloodbound Ancients | |
Glacial Elemental | Rare |
Minion | 3 | 2 | 3 | Whenever you summon a Vespyr minion, deal 2 damage to a random enemy minion. | Core | |
Grandmaster Embla | Legendary |
Minion | 8 | 5 | 5 | Opening Gambit: Surround the enemy General with random Walls. | Core | |
Hearth-Sister | Common |
Minion | 2 | 3 | 2 | Opening Gambit: Switch positions with ANY other minion. | Core | |
Huldra | Rare |
Minion | 5 | 3 | 4 | Opening Gambit: Give a friendly Vespyr minion Celerity. | ||
Hydrogarm | Epic |
Minion | 4 | 3 | 3 | Blood Surge: Deal 1 damage to enemy minions in this row and Stun them. | Immortal Vanguard | |
Iceblade Dryad | Epic |
Minion | 3 | 3 | 3 | Opening Gambit: Give a friendly Vespyr minion +1/+1 and Flying. | ||
Icy | Common |
Minion | 2 | 2 | 3 | Opening Gambit: Stun a nearby enemy. | ||
Ilena Cryobyte | File:Basic Basic |
Minion | 0 | 2 | 25 | Bloodbound Spell: Stun a nearby enemy minion. | Core | |
Kara Winterblade | File:Basic Basic |
Minion | 0 | 2 | 25 | Bloodbound Spell: Friendly minions summoned this turn gain +1/+1. | Core | |
Kara Winterblade | File:Basic Basic |
Minion | 0 | 2 | 25 | Bloodbound Spell: Friendly minions summoned this turn gain +1/+1. | Core | |
Kindred Hunter | Common |
Minion | 3 | 3 | 3 | Bond: Summon a 3/3 Night Howler on a random nearby space. | Bloodbound Ancients | |
Malicious Wisp | Epic |
Minion | 4 | 4 | 3 | Opening Gambit: Take a mana crystal from your opponent. Dying Wish: Give back the mana crystal. |
Trials of Mythron | |
Matron Elveiti | Legendary |
Minion | 8 | 7 | 5 | Minions cannot attack your General. | ||
Meltwater Moose | Common |
Minion | 4 | 6 | 7 | When this minion is summoned, Stun it. | Trials of Mythron | |
Moonlit Basilysk | Rare |
Minion | 3 | 2 | 2 | Sentinel: Spell cast. Whenever your opponent casts a spell, this minion gains +3/+3. |
||
Myriad | Common |
Minion | 3 | 3 | 3 | Blood Surge: Summon a random Wall nearby. | Bloodbound Ancients | |
Oak in the Nemeton | Mythron |
Minion | 6 | 6 | 6 | Trial: Have 5 token minions with different names. Destiny: Friendly token minions have +4/+4. |
Trials of Mythron | |
Protosensor | Common |
Minion | 2 | 2 | 2 | Build: (1). Airdrop |
Immortal Vanguard | |
Razorback | Rare |
Minion | 4 | 4 | 3 | Opening Gambit: Give all friendly minions +2 Attack this turn. | Core | |
Shivers | Epic |
Minion | 2 | 2 | 1 | Flying Infiltrate: When this minion attacks, permanently gain 1 mana crystal. |
||
Sleet Dasher | Rare |
Minion | 4 | 3 | 6 | Whenever this minion destroys an enemy, reactivate it. | Bloodbound Ancients | |
Snow Chaser | Rare |
Minion | 1 | 2 | 1 | Infiltrate: When this minion dies, return it to your action bar. | Core | |
Snow Chaser | Rare |
Minion | 1 | 2 | 1 | Infiltrate: When this minion dies, return it to your action bar. | Core | |
Snow Rippler | Common |
Minion | 3 | 3 | 4 | Infiltrate: Whenever this minion damages a General, put a random Battle Pet into your action bar. | ||
Thicket Augur | Common |
Minion | 2 | 1 | 1 | Intensify: Summon 1 Treant with Provoke nearby. | Trials of Mythron | |
Voice of the Wind | Legendary |
Minion | 4 | 4 | 4 | Whenever you summon a minion from your action bar, summon a 2/2 Vespyr Winter Maerid nearby. | Core | |
Wind Sister Maia | Legendary |
Minion | 4 | 4 | 5 | Whenever you summon a minion with Infiltrate, it gains +1/+1. | Core | |
Wolfraven | Common |
Minion | 3 | 1 | 4 | Flying Infiltrate: Gain +3 Attack. |
Core |
== Artifacts ==
Spells
Image | Name | Rarity | Type | Cost | Effect | |
---|---|---|---|---|---|---|
Immortal Vanguard | ||||||
Core | ||||||
Bloodbound Ancients | ||||||
Trials of Mythron | ||||||
Core | ||||||
Core |
Image | Name | Rarity | Type | Cost | Effect | Set |
---|---|---|---|---|---|---|
Aspect of Ego | Rare |
Spell | 1 | Transform ANY minion into a random minion of the same cost. | Trials of Mythron | |
Aspect of Shim'Zar | Common |
Spell | 2 | Transform ANY minion into a random Battle Pet. | ||
Aspect of the Bear | Common |
Spell | 2 | Transform ANY minion into a 4/5 Ursaplomb that will not counterattack. | Immortal Vanguard | |
Aspect of the Mountains | Legendary |
Spell | 6 | Transform ANY minion into a 5/5 Seismic Elemental. Deal 5 damage to enemy minions around it. | Core | |
Aspect of the Ravager | File:Basic Basic |
Spell | 2 | Transform ANY minion into a 3/3 Ravager with no abilities. | Core | |
Aspect of the Wyrm | Epic |
Spell | 4 | Transform ANY minion into a 4/4 Whyte Drake with Flying. Nearby friendly minions gain Flying. | Core | |
Auroraboros | Legendary |
Spell | 5 | Give friendly minions "Dying Wish: Re-summon this minion on this space." | Immortal Vanguard | |
Avalanche | File:Basic Basic |
Spell | 4 | Deal 4 damage to everything on your starting side of the battlefield and Stun them. | Core | |
Blazing Spines | Rare |
Spell | 3 | Summon two joined 3/3 Walls that can attack. | Core | |
Blinding Snowstorm | Common |
Spell | 4 | Deal 1 damage to all enemies. Those enemies can only move 1 space next turn. | ||
Bonechill Barrier | Common |
Spell | 2 | Summon three joined 0/2 Vespyr Walls. Minions that attack these walls are Stunned. | Core | |
Boundless Courage | Epic |
Spell | 2 | Give a friendly minion +2 Attack. It takes no damage this turn. | Core | |
Chromatic Cold | File:Basic Basic |
Spell | 2 | Dispel a space. If there is an enemy on that space, deal it 1 damage. | Core | |
Concealing Shroud | Rare |
Spell | 2 | Your General takes no damage until your next turn. | Bloodbound Ancients | |
Cryogenesis | Common |
Spell | 4 | Deal 4 damage to an enemy minion. Draw a Vespyr minion from your deck. | Core | |
Cryonic Potential | Common |
Spell | 3 | Give an exhausted friendly minion +6/+6. | Trials of Mythron | |
Crystalline Reinforcement | Epic |
Spell | 3 | Double the Attack and Health buffs of friendly minions. | Immortal Vanguard | |
Crystallize | File:Basic Basic |
Spell | 1 | Stun a nearby enemy minion. | Core | |
Endless Hunt | Rare |
Spell | 4 | Summon a 3/3 Vespyr Night Howler. Put an Endless Hunt into your action bar. |
Trials of Mythron | |
Enfeeble | Epic |
Spell | 5 | All minions become 1/1. | Bloodbound Ancients | |
Essence Sculpt | Rare |
Spell | 1 | Choose a Stunned minion. Put a copy of that card into your action bar. | Immortal Vanguard | |
Flash Freeze | File:Basic Basic |
Spell | 0 | Deal 1 damage to a minion and Stun it. | Core | |
Flawless Reflection | Legendary |
Spell | 7 | Choose a minion. Transform ALL nearby minions into copies of it. | ||
Frigid Corona | Common |
Spell | 2 | Stun an enemy. Draw a card. | Bloodbound Ancients | |
Frostburn | Rare |
Spell | 6 | Deal 3 damage to all enemy minions. | Core | |
Frostfire | File:Basic Basic |
Spell | 2 | Give a friendly minion +3 Attack. If it is Vespyr, also give it +3 Health. | Core | |
Glacial Fissure | Epic |
Spell | 3 | Deal 8 damage to EVERYTHING in the center column. | ||
Gravity Well | Legendary |
Spell | 2 | Summon four joined 0/1 Walls with Provoke. | Core | |
Hailstone Prison | Common |
Spell | 2 | Return ANY minion to its action bar. | Core | |
Ice Age | Legendary |
Spell | 7 | Summon Blazing Spines along the outside of the battlefield. | Trials of Mythron | |
Icebreak Ambush | Epic |
Spell | 6 | Summon an ambush of Infiltrate minions on your opponent's starting side of the battlefield. | ||
Kinetic Surge | File:Basic Basic |
Spell | 1 | Friendly minions summoned this turn gain +1/+1. | Core | |
Lesser Waterball | File:Basic Basic |
Spell | 1 | Deal 4 damage to an enemy minion. | Core | |
Lightning Blitz | Epic |
Spell | 2 | Give all friendly minions +1/+1 and randomly teleport them to your opponent's starting side of the battlefield. | ||
Luminous Charge | Rare |
Spell | 5 | Summon five joined 0/1 Walls that deal 2 damage to nearby enemies when destroyed. | ||
Mana Deathgrip | Common |
Spell | 1 | Deal 1 damage to an enemy minion. If it dies this turn, permanently gain 1 mana crystal. | Bloodbound Ancients | |
Mark of Solitude | Rare |
Spell | 2 | One minion becomes 5/5. It can no longer attack Generals. | Core | |
Mesmerize | Rare |
Spell | 1 | Teleport an enemy one space. | Core | |
Permafrost | Epic |
Spell | 3 | Stun an enemy minion. Stunned enemy minions Stun a nearby enemy. |
Trials of Mythron | |
Polarity | Common |
Spell | 0 | Switch ANY minion's Attack and Health. | Core | |
Shatter | Common |
Spell | 2 | Destroy a Stunned enemy minion. | Immortal Vanguard | |
Spirit of the Wild | Epic |
Spell | 5 | Reactivate friendly minions on your opponent's starting side of the battlefield. | Core | |
Vespyrian Might | Common |
Spell | 5 | Give a Vespyr minion +2/+2 for each friendly Vespyr. | ||
Vespyric Call | Epic |
Spell | 1 | Put a random Vespyr minion into your action bar. It costs 1 less and has +1/+1. | ||
Wailing Overdrive | Common |
Spell | 4 | Give a friendly minion on your opponent's starting side of the battlefield +5/+5. | ||
Wanderlust | Common |
Spell | 1 | Intensify: Teleport 1 random enemy minion to a space on your starting side of the battlefield. | Trials of Mythron | |
Warbird | File:Basic Basic |
Spell | 1 | Deal 2 damage to all enemies in the enemy General's Column. | Core | |
Winter's Wake | Legendary |
Spell | 8 | Give all friendly Wall minions +4/+4. Those minions can now move. | ||
Wintertide | Epic |
Spell | 4 | Summon three 2/2 Vespyr Winter Maerids on any column. | Immortal Vanguard |