At the start of your turn, Holy Immolation your damaged minions.
Notes and interactions
- The effect stacks and happens simultaneously even if one act of immolation is enough to fully heal a minion. Thus, each damaged minion will do 4 damage with one friendly Exorcist on the board, 8 with two, 12 with three. Two damaged Exorcists standing nearby enemy general will do 16 at the start of heir owner's turn, for instance.
- However, pings from each "immolation" are still counted separately. This is important with Forcefield minions.
- The "immolation" damage comes from War Exorcist itself, so if a damaged minion hits a Soulburn Obelysk, War Exorcist will die, but not affected friendly minions. Same with Tethermancer - only the Exorcist gets dispelled. Considering that "immolation" happens simultaneously for each copy of Exorcist, they all die or get dispelled in abovementioned cases. Exorcist having Lion's Blessing will draw you a card for each hit via the effect.