|Ability||Your General gains +3 Attack. Whenever your General destroys a minion, summon a 3/3 Blazing Spine Wall on that space.|
Your General gains +3 Attack. Whenever your General destroys a minion, summon a 3/3 Blazing Spine Wall on that space.
- White Asp will take precedence over Rebirth and resummon effects if the general is attacking. If the general is defending, then the rebirth/resummon will take precedence. Only exceptions to that rule are Erratic Raptyr and Unseven.
- If a minion has 3-4 hp and you kill it with Coldbiter (with White Asp equipped) and Bonereaper on board, you won't get a wall, no matter the ordering of equipping artifacts. But if a minion has 2 hp (or 4 if you have two Coldbiters equipped), you'll always get the wall and the Bonereaper won't hinder. So in some way the game checks the artifact effects or general damage and on-damage effects first even if damage is dealt at the same time.